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View Revisions: Issue #612 Back to Issue ]
Summary 0000612: Soldat prioritizing interface-gfx over custom-interfaces folder
Revision 2015-05-22 10:32 by homerofgods
Description I'M NOT DONE EDITING THIS TICKET
Revision 2015-05-22 11:32 by homerofgods
Description If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing

I'M NOT DONE EDITING THIS TICKET
Revision 2015-05-29 12:12 by homerofgods
Description If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing

I'M NOT DONE EDITING THIS TICKET

Putting theese .bmp files in custom-interface will instead show files from interface-gfx:
bot.bmp
deaddot.bmp
flag.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

I don't actually know if theese .bmp files will show or not:
prot.bmp
TSTALK.bmp
Revision 2015-05-29 12:32 by homerofgods
Description If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing

I'M NOT DONE EDITING THIS TICKET

Putting theese .bmp files in custom-interface will instead show files from interface-gfx:
bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

I don't actually know if theese .bmp files will show or not:
prot.bmp
TSTALK.bmp
Revision 2015-05-29 13:44 by homerofgods
Description If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing

I'M NOT DONE EDITING THIS TICKET

1. Putting theese .bmp files in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

I don't actually know if theese .bmp files will show or not:
prot.bmp
TSTALK.bmp

2. If you put both .bmp and .png files in custom-interface the result will be the same

3. If you put .png
Revision 2015-05-22 10:32 by homerofgods
Additional Information
Revision 2015-05-29 13:44 by homerofgods
Additional Information If you put both .bmp and .png files in the custom interface soldat will only show theese files:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

The rest will not show at all.
Revision 2015-05-29 13:45 by homerofgods
Description 1. Putting theese .bmp files in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

I don't actually know if theese .bmp files will show or not:
prot.bmp
TSTALK.bmp

2. If you put both .bmp and .png files in custom-interface the result will be the same

3. If you put .png
Revision 2015-05-29 13:49 by homerofgods
Description 1. Putting theese .bmp files in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

Not able to test:
prot.bmp
TSTALK.bmp

2. If you put both .bmp and .png files in custom-interface the result will be the same

3. If you put .png
Revision 2015-05-29 14:00 by homerofgods
Description 1. Putting theese .bmp files in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

Not able to test:
prot.bmp
TSTALK.bmp

2. Putting both .bmp and .png files in custom-interface results in same as above

3. Putting .png
Revision 2015-05-29 14:00 by homerofgods
Additional Information Putting both .bmp and .png files in the custom interface soldat will only show theese files:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

The rest will not show at all.
Revision 2015-05-29 14:04 by homerofgods
Description 1. Putting theese .bmp fimages in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

Not able to test:
prot.bmp
TSTALK.bmp

2. Putting both .bmp and .png images in custom-interface results in same as above

3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all
Revision 2015-05-29 14:04 by homerofgods
Description 1. Putting theese .bmp images in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

Not able to test:
prot.bmp
TSTALK.bmp

2. Putting both .bmp and .png images in custom-interface results in same as above

3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all
Revision 2015-05-29 14:06 by homerofgods
Additional Information
Revision 2015-05-22 10:32 by homerofgods
Steps To Reproduce 1. Put the interface you want to use in 'custom-interfaces' folder
2. Choose that interface in options and start a game
3. Notice that soldat show interface images from 'interface-gfx' folder instead of 'custom-interfaces' folder
Revision 2015-05-29 14:22 by homerofgods
Steps To Reproduce 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder
- vb.zip contains both .bmp and .png images
2. Choose vb interface in options and start a game
3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx
---
4. Delete .png images from vb and start a new game
-Now vb contains only .bmp files
5. Notice the same result
---
6. Restore .png images in vb
7. Delete instead .bmp files from vb
- Now vb contains only .png images
8. Start a new game and notice most images are missing, except from a few images (the ones listed in description)
Revision 2015-05-29 14:32 by homerofgods
Steps To Reproduce 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder
- vb.zip contains both .bmp and .png images
2. Choose vb interface in options and start a game
3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx
---
4. Delete .png images from vb and start a new game
-Now vb contains only .bmp files
5. Notice the same result
---
6. Restore .png images in vb
7. Delete instead .bmp files from vb
- Now vb contains only .png images
8. Start a new game and notice most images are missing, except from a few images (the ones listed in description) (and strangely enough, flag.bmp also shows)
Revision 2015-05-29 14:32 by homerofgods
Steps To Reproduce 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder
- vb.zip contains both .bmp and .png images
2. Choose vb interface in options and start a game
3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx
---
4. Delete .png images from vb and start a new game
-Now vb contains only .bmp files
5. Notice the same result
---
6. Restore .png images in vb
7. Delete instead .bmp files from vb
- Now vb contains only .png images
8. Start a new game and notice most images are missing, except from a few iages (the ones listed in description)
(And strangely enough, flag.bmp also shows)
Revision 2015-05-29 14:33 by homerofgods
Description 1. Putting theese .bmp images in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

Not able to test:
prot.bmp
TSTALK.bmp

2. Putting both .bmp and .png images in custom-interface results in same as above

3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all
(inconsistently flag.bmp is showing)
Revision 2015-05-29 14:33 by homerofgods
Steps To Reproduce 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder
- vb.zip contains both .bmp and .png images
2. Choose vb interface in options and start a game
3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx
---
4. Delete .png images from vb and start a new game
-Now vb contains only .bmp files
5. Notice the same result
---
6. Restore .png images in vb
7. Delete instead .bmp files from vb
- Now vb contains only .png images
8. Start a new game and notice most images are missing, except from a few iages (the ones listed in description)
(Strangely enough, flag.bmp also shows)
Revision 2015-05-29 14:34 by homerofgods
Steps To Reproduce 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder
- vb.zip contains both .bmp and .png images
2. Choose vb interface in options and start a game
3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx
---
4. Delete .png images from vb and start a new game
-Now vb contains only .bmp files
5. Notice the same result
---
6. Restore .png images in vb
7. Delete instead .bmp files from vb
- Now vb contains only .png images
8. Start a new game and notice most images are missing, except from a few iages (the ones listed in description)
(flag.bmp from interface-gfx also shows)
Revision 2015-05-29 14:35 by homerofgods
Description 1. Putting theese .bmp images in custom-interfaces will instead show files from
interface-gfx:

bot.bmp
deaddot.bmp
mute.bmp
scroll.bmp
sight.bmp
smalldot.bmp
star.bmp

Not able to test:
prot.bmp
TSTALK.bmp

2. Putting both .bmp and .png images in custom-interface results in same as above

3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all
(Inconsistently, flag.bmp from interface-gfx is also showing)


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