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View Revisions: Issue #612 | [ Back to Issue ] | ||
Summary | 0000612: Soldat prioritizing interface-gfx over custom-interfaces folder | ||
Revision | 2015-05-22 10:32 by homerofgods | ||
Description | I'M NOT DONE EDITING THIS TICKET | ||
Revision | 2015-05-22 11:32 by homerofgods | ||
Description | If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing I'M NOT DONE EDITING THIS TICKET |
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Revision | 2015-05-29 12:12 by homerofgods | ||
Description | If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing I'M NOT DONE EDITING THIS TICKET Putting theese .bmp files in custom-interface will instead show files from interface-gfx: bot.bmp deaddot.bmp flag.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp I don't actually know if theese .bmp files will show or not: prot.bmp TSTALK.bmp |
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Revision | 2015-05-29 12:32 by homerofgods | ||
Description | If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing I'M NOT DONE EDITING THIS TICKET Putting theese .bmp files in custom-interface will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp I don't actually know if theese .bmp files will show or not: prot.bmp TSTALK.bmp |
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Revision | 2015-05-29 13:44 by homerofgods | ||
Description | If you put an interface in custom-interfaces and try to use it, soldat will still show some images from interface-gfx folder due to wrong prioritizing I'M NOT DONE EDITING THIS TICKET 1. Putting theese .bmp files in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp I don't actually know if theese .bmp files will show or not: prot.bmp TSTALK.bmp 2. If you put both .bmp and .png files in custom-interface the result will be the same 3. If you put .png |
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Revision | 2015-05-22 10:32 by homerofgods | ||
Additional Information | |||
Revision | 2015-05-29 13:44 by homerofgods | ||
Additional Information | If you put both .bmp and .png files in the custom interface soldat will only show theese files: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp The rest will not show at all. |
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Revision | 2015-05-29 13:45 by homerofgods | ||
Description | 1. Putting theese .bmp files in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp I don't actually know if theese .bmp files will show or not: prot.bmp TSTALK.bmp 2. If you put both .bmp and .png files in custom-interface the result will be the same 3. If you put .png |
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Revision | 2015-05-29 13:49 by homerofgods | ||
Description | 1. Putting theese .bmp files in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp Not able to test: prot.bmp TSTALK.bmp 2. If you put both .bmp and .png files in custom-interface the result will be the same 3. If you put .png |
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Revision | 2015-05-29 14:00 by homerofgods | ||
Description | 1. Putting theese .bmp files in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp Not able to test: prot.bmp TSTALK.bmp 2. Putting both .bmp and .png files in custom-interface results in same as above 3. Putting .png |
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Revision | 2015-05-29 14:00 by homerofgods | ||
Additional Information | Putting both .bmp and .png files in the custom interface soldat will only show theese files: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp The rest will not show at all. |
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Revision | 2015-05-29 14:04 by homerofgods | ||
Description | 1. Putting theese .bmp fimages in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp Not able to test: prot.bmp TSTALK.bmp 2. Putting both .bmp and .png images in custom-interface results in same as above 3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all |
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Revision | 2015-05-29 14:04 by homerofgods | ||
Description | 1. Putting theese .bmp images in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp Not able to test: prot.bmp TSTALK.bmp 2. Putting both .bmp and .png images in custom-interface results in same as above 3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all |
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Revision | 2015-05-29 14:06 by homerofgods | ||
Additional Information | |||
Revision | 2015-05-22 10:32 by homerofgods | ||
Steps To Reproduce | 1. Put the interface you want to use in 'custom-interfaces' folder 2. Choose that interface in options and start a game 3. Notice that soldat show interface images from 'interface-gfx' folder instead of 'custom-interfaces' folder |
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Revision | 2015-05-29 14:22 by homerofgods | ||
Steps To Reproduce | 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder - vb.zip contains both .bmp and .png images 2. Choose vb interface in options and start a game 3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx --- 4. Delete .png images from vb and start a new game -Now vb contains only .bmp files 5. Notice the same result --- 6. Restore .png images in vb 7. Delete instead .bmp files from vb - Now vb contains only .png images 8. Start a new game and notice most images are missing, except from a few images (the ones listed in description) |
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Revision | 2015-05-29 14:32 by homerofgods | ||
Steps To Reproduce | 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder - vb.zip contains both .bmp and .png images 2. Choose vb interface in options and start a game 3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx --- 4. Delete .png images from vb and start a new game -Now vb contains only .bmp files 5. Notice the same result --- 6. Restore .png images in vb 7. Delete instead .bmp files from vb - Now vb contains only .png images 8. Start a new game and notice most images are missing, except from a few images (the ones listed in description) (and strangely enough, flag.bmp also shows) |
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Revision | 2015-05-29 14:32 by homerofgods | ||
Steps To Reproduce | 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder - vb.zip contains both .bmp and .png images 2. Choose vb interface in options and start a game 3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx --- 4. Delete .png images from vb and start a new game -Now vb contains only .bmp files 5. Notice the same result --- 6. Restore .png images in vb 7. Delete instead .bmp files from vb - Now vb contains only .png images 8. Start a new game and notice most images are missing, except from a few iages (the ones listed in description) (And strangely enough, flag.bmp also shows) |
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Revision | 2015-05-29 14:33 by homerofgods | ||
Description | 1. Putting theese .bmp images in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp Not able to test: prot.bmp TSTALK.bmp 2. Putting both .bmp and .png images in custom-interface results in same as above 3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all (inconsistently flag.bmp is showing) |
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Revision | 2015-05-29 14:33 by homerofgods | ||
Steps To Reproduce | 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder - vb.zip contains both .bmp and .png images 2. Choose vb interface in options and start a game 3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx --- 4. Delete .png images from vb and start a new game -Now vb contains only .bmp files 5. Notice the same result --- 6. Restore .png images in vb 7. Delete instead .bmp files from vb - Now vb contains only .png images 8. Start a new game and notice most images are missing, except from a few iages (the ones listed in description) (Strangely enough, flag.bmp also shows) |
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Revision | 2015-05-29 14:34 by homerofgods | ||
Steps To Reproduce | 1. Extract vb.zip (attatched) to in 'custom-interfaces' folder - vb.zip contains both .bmp and .png images 2. Choose vb interface in options and start a game 3. Notice that some images (the ones listed in description) are not replaced, instead they show as images from interface-gfx --- 4. Delete .png images from vb and start a new game -Now vb contains only .bmp files 5. Notice the same result --- 6. Restore .png images in vb 7. Delete instead .bmp files from vb - Now vb contains only .png images 8. Start a new game and notice most images are missing, except from a few iages (the ones listed in description) (flag.bmp from interface-gfx also shows) |
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Revision | 2015-05-29 14:35 by homerofgods | ||
Description | 1. Putting theese .bmp images in custom-interfaces will instead show files from interface-gfx: bot.bmp deaddot.bmp mute.bmp scroll.bmp sight.bmp smalldot.bmp star.bmp Not able to test: prot.bmp TSTALK.bmp 2. Putting both .bmp and .png images in custom-interface results in same as above 3. Putting .png files in custom-interfaces results in all images, except from the image files above, not showing at all (Inconsistently, flag.bmp from interface-gfx is also showing) |
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