MantisBT - Soldat Dedicated Server | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000113 | Soldat Dedicated Server | Scripting Core | public | 2011-10-18 21:15 | 2012-08-23 21:24 |
Reporter | Falcon | ||||
Assigned To | |||||
Priority | low | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Platform | amd64 | OS | Debian GNU/Linux | OS Version | 6.0 |
Product Version | 2.7.2 | ||||
Target Version | Fixed in Version | ||||
John | |||||
Summary | 0000113: A fast reconnect after connection hangup performs some dark scriptcore events magic | ||||
Description | When you kill the process in the middle of the game, or just something will happen to your connection, and then you reconnect before it says "Player X disconnected" in console then on connect it doesn't add you as new player in game but instead "refreshes" the old one. That's not the problem besides the fact that such event doesn't trigger OnLeaveGame but it does trigger OnJoinGame and OnJoinTeam what makes one of my scripts mad. | ||||
Steps To Reproduce | 1. connect to the server 2. join some team 3. kill the soldat process 4. restart it (asap) and rejoin the game | ||||
Additional Information | Script for watching the events behavior: http://pastebin.com/zLLT76uH [^] Our ARSSE console output (you can see no "has left the game" or "has disconnected" in there): http://pastebin.com/wwG0qBXw [^] | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-10-18 21:15 | Falcon | New Issue | |||
2011-10-18 21:16 | Falcon | Note Added: 0001245 | |||
2012-02-29 20:13 | Falcon | Assigned To | => Falcon | ||
2012-02-29 20:13 | Falcon | Status | new => assigned | ||
2012-08-23 21:24 | Falcon | Assigned To | Falcon => | ||
2012-08-23 21:24 | Falcon | Status | assigned => acknowledged | ||
2012-08-23 21:24 | Falcon | Status | acknowledged => confirmed |
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