MantisBT - Soldat | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000139 | Soldat | Gameplay | public | 2011-12-06 12:36 | 2013-07-28 03:31 |
Reporter | dst | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | 1.6.2 | ||||
Target Version | Fixed in Version | ||||
Summary | 0000139: the barrett's fire sound plays even though the weapon isn't actually fired | ||||
Description | not exactly sure when this happens because i haven't had time to fiddle with it, however i know that when you punch (or are punched, not sure) someone who's carrying the barrett, "barrettm82-fire.wav" plays. this is particularly annoying when you think the enemy has missed his shot and you have time to kill him. instead he shoots a moment after even though you can still hear him reloading. might happen with other weapons too but it's not as annoying. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | bd2.sdm (397,992) 2013-07-28 03:30 https://bugs.soldat.pl/file_download.php?file_id=427&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-12-06 12:36 | dst | New Issue | |||
2011-12-27 15:02 | Shoozza | Status | new => acknowledged | ||
2013-03-03 21:14 | dst | Note Added: 0001713 | |||
2013-07-07 15:52 | Bistoufly | Note Added: 0001738 | |||
2013-07-07 15:53 | Bistoufly | Status | acknowledged => confirmed | ||
2013-07-28 03:30 | dst | File Added: bd2.sdm | |||
2013-07-28 03:31 | dst | Note Added: 0001790 |
Notes | |||||
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