MantisBT - Soldat |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000161 | Soldat | Gameplay | public | 2012-02-20 18:14 | 2013-12-04 15:48 |
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Reporter | x7thh0ah | |
Assigned To | SpiltCoffee | |
Priority | low | Severity | trivial | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | x86 | OS | Windows | OS Version | XP SP3 |
Product Version | 1.6.2 | |
Target Version | | Fixed in Version | 1.6.7 | |
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Summary | 0000161: Spas reloading without FireInterval delay |
Description | But now it's major thing. When you want to load pellet after shot, a FireInterval delay must end. But not with last pellet - when you get your Spas empty, gostek will start load weapon right after shot. |
Steps To Reproduce | 1. Take Spas at the start of game.
2. Empty it and watch FireInterval belt. |
Additional Information | On screen you can see that gostek loaded 1st pellet but FI didn't end. |
Tags | No tags attached. |
Relationships | related to | 0000365 | resolved | SpiltCoffee | Irregularity in last spas clip |
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Attached Files | screenshot-12-02-20-01.jpg (250,772) 2012-02-20 18:14 https://bugs.soldat.pl/file_download.php?file_id=302&type=bug
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Issue History |
Date Modified | Username | Field | Change |
2012-02-20 18:14 | x7thh0ah | New Issue | |
2012-02-20 18:14 | x7thh0ah | File Added: screenshot-12-02-20-01.jpg | |
2012-02-21 09:02 | Shoozza | Summary | Again Spas reloading => Spas reloading without FireInterval delay |
2012-02-21 09:11 | Shoozza | Note Added: 0001346 | |
2012-02-21 09:11 | Shoozza | Status | new => feedback |
2012-02-21 18:05 | skoskav | Note Added: 0001348 | |
2012-02-21 21:29 | Shoozza | Status | feedback => confirmed |
2013-12-04 00:28 | homerofgods | Relationship added | related to 0000365 |
2013-12-04 14:12 | SpiltCoffee | Assigned To | => SpiltCoffee |
2013-12-04 14:12 | SpiltCoffee | Status | confirmed => assigned |
2013-12-04 15:48 | SpiltCoffee | Status | assigned => resolved |
2013-12-04 15:48 | SpiltCoffee | Resolution | open => fixed |
2013-12-04 15:48 | SpiltCoffee | Fixed in Version | => 1.6.7 |