MantisBT - Soldat
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0000180SoldatGameplaypublic2012-04-09 01:322014-01-09 17:41
TheOne 
skoskav 
highminoralways
closedfixed 
x86WindowsXP SP3
1.6.2 
1.6.4 
0000180: Double-nade by key-holding
Pressing the 'throw grenade'-key for too long results in throwing a nade where you planned it, and placing one directly infront of you. So far I couldn't even see those second nades. How about throwing only one nade until you released the key?
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Issue History
2012-04-09 01:32TheOneNew Issue
2012-04-13 18:26x7thh0ahNote Added: 0001416
2012-08-29 22:54TheOneNote Added: 0001586
2012-10-09 19:14SquiddyNote Added: 0001608
2012-11-10 21:24skoskavNote Added: 0001622
2012-11-10 21:24skoskavStatusnew => resolved
2012-11-10 21:24skoskavFixed in Version => 1.6.4
2012-11-10 21:24skoskavResolutionopen => fixed
2012-11-10 21:24skoskavAssigned To => skoskav
2014-01-09 17:41homerofgodsStatusresolved => closed

Notes
(0001416)
x7thh0ah   
2012-04-13 18:26   
Well, it was good before 1.6, but they "fix" completely unused bug that when you were firing with your weapon with holding a "throw grenade" button after you threw one (or not if you didn't have one), you were shooting with no bink, but ONLY if you were standing in one place (even jetpack was "adding" back a bink), so it was completely NOT useful (I didn't see anyone using this glitch too, so fixing this was unnecessary)
(0001586)
TheOne   
2012-08-29 22:54   
This bug is a great annoyance - and wouldn't it be easy to fix?
Even if you want keyholding to result in several attempts to throw nades, currently throwing the second grenade has a smaller time treshold after throwing the first one than when throwing just one grenade at all (if you release the button before the animation progressed to a specific point, you throw the nade, unlike when throwing a single grenade).
(0001608)
Squiddy   
2012-10-09 19:14   
Yes, very annoying. Happens all the time. :P
(0001622)
skoskav   
2012-11-10 21:24   
Modified it so holding the nade key will only throw one nade now.

On a related note, the minimum time required to hold the nade key before it being thrown is also increased by about 7% to reduce similar nade accidents.