MantisBT - Soldat |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000194 | Soldat | Gameplay | public | 2012-05-06 22:38 | 2015-04-18 19:37 |
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Reporter | Freeman | |
Assigned To | skoskav | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | x64 | OS | Windows | OS Version | 7 |
Product Version | 1.6.2 | |
Target Version | | Fixed in Version | | |
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Summary | 0000194: Instant get up from prone |
Description | Okay, so I know some will say that its part of soldat etc etc. but it causes warps and should be fixed.
When u lay down (prone) press E(nade) and turn around and you will stand up instantly.
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Steps To Reproduce | Prone in mid air then press nade button and turn in opposite direction for a mili sec will cause ur soldier to instantly stand up. Reapeating this process makes the player using it move faster than the player boosting himself with spas shots (tested low on Equinox) and it looks like the player using this bug is warping.
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Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000534 | acknowledged | | Nading cancels Unproning | parent of | 0000193 | closed | Shoozza | Fast get up from prone | parent of | 0000211 | closed | | No way of "prone cancelling" right after proning until a certain amount of time has passed. | has duplicate | 0000403 | closed | | Nade toss, punch and stab animations cut the stand up animation | related to | 0000268 | closed | skoskav | Proning cancels the knife throwing animation. | related to | 0000306 | confirmed | | "Prone Cancel" cancels Nade throw. | related to | 0000313 | closed | | Proning cancels the nade throwing animation. | related to | 0000425 | new | | The Jump key prevents nade prone canceling | related to | 0000426 | confirmed | | Instant-Prone move is broken | related to | 0000431 | confirmed | | Stab/Punch and weapon changing prone cancel is broken |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-05-06 22:38 | Freeman | New Issue | |
2012-05-07 18:30 | Bistoufly | Note Added: 0001439 | |
2012-05-08 12:44 | x7thh0ah | Note Added: 0001447 | |
2012-05-08 13:45 | Shoozza | Relationship added | parent of 0000193 |
2012-05-08 13:46 | Shoozza | Note Added: 0001448 | |
2012-05-08 13:46 | Shoozza | Assigned To | => Shoozza |
2012-05-08 13:46 | Shoozza | Status | new => feedback |
2012-05-08 14:05 | Shoozza | Assigned To | Shoozza => |
2012-05-08 15:27 | dst | Note Added: 0001468 | |
2012-05-08 16:11 | Bistoufly | Note Added: 0001473 | |
2012-05-17 01:18 | Bistoufly | Note Edited: 0001473 | bug_revision_view_page.php?bugnote_id=1473#r141 |
2013-01-18 13:14 | skoskav | Relationship added | parent of 0000211 |
2013-01-18 13:26 | skoskav | Note Added: 0001694 | |
2013-01-18 13:26 | skoskav | Assigned To | => skoskav |
2013-01-18 13:26 | skoskav | Status | feedback => confirmed |
2013-01-18 13:27 | skoskav | Note Edited: 0001694 | bug_revision_view_page.php?bugnote_id=1694#r188 |
2013-01-26 09:01 | skoskav | Relationship added | related to 0000268 |
2013-08-30 04:20 | Bistoufly | Relationship added | has duplicate 0000403 |
2015-04-15 16:27 | homerofgods | Note Added: 0002407 | |
2015-04-15 16:28 | homerofgods | Note Edited: 0002407 | bug_revision_view_page.php?bugnote_id=2407#r590 |
2015-04-17 15:17 | homerofgods | Relationship added | related to 0000306 |
2015-04-17 16:44 | homerofgods | Relationship added | related to 0000313 |
2015-04-18 13:09 | homerofgods | Relationship added | related to 0000425 |
2015-04-18 13:34 | homerofgods | Relationship added | related to 0000426 |
2015-04-18 17:29 | homerofgods | Relationship added | related to 0000431 |
2015-04-18 19:37 | homerofgods | Relationship added | related to 0000534 |
Notes |
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There is nothing to be fixed here. This is not a bug. It's an advanced move that is used by the vast majority of the players.
Removing it just to please you would be suicidal for the game.
Many players in movement based modes rely heavily on this move.
( climb, runmode, hide and seek, ... )
It's part of what makes Soldat so fun to play.
You should honestly remove this ticket from the bugtracker. |
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1st of all fix unproning - sometimes when lying down, reloading and trying to get up, gostek goes down again (even he is not standing) -.- |
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If only the wrap was fixed and the movement stayed like it was would that be ok? |
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(0001468)
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dst
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2012-05-08 15:27
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(0001473)
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Bistoufly
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2012-05-08 16:11
(edited on: 2012-05-17 01:18) |
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Yes it would be ok.
The movement itself has to stay tho.
If it was removed I would ditch Soldat in a heartbeat and I know a bunch of players that would do it as well.
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(0001694)
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skoskav
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2013-01-18 13:26
(edited on: 2013-01-18 13:27) |
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Will be fixed by allowing even more fluent movement with actual movement controls and animations for it, and without having to resort to glitch abuse.
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(0002407)
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homerofgods
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2015-04-15 16:27
(edited on: 2015-04-15 16:28) |
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This was kind of fixed by shortening the time it took to do a normal unprone
Hitting nadebutton while unproning will still instantly get you unproned, but the advantage of using such movement is reduced because normal unprone is that much faster.
Realistically it's no longer worth the effort in a pro ctf match unless you're really really good at it.
Am I right or do we still have an issue?
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