MantisBT - Soldat
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0000220SoldatGameplaypublic2012-05-29 21:042015-04-15 22:44
Mr 
 
normalminoralways
confirmedopen 
1.6.3 
 
0000220: Other weapons reloading like Spas after being picked up
See description/steps to reproduce
1) Get a Spas and any other weapon
2) Fire a few shots with the other weapon
3) Throw the other (non-spas) weapon away and stand on it, switch to the Spas
4) Fire a few shots with the Spas, start reloading it
5) Before reloading the Spas is done, throw the Spas away. The other weapon will be picked up without delay and continue to reload like the Spas.
No tags attached.
related to 0000226feedback  One bullet re-spawn with SPAS-12 
related to 0000200confirmed  Packetloss of important informations 
? 2015-04-15_19-12-05_ctf_Ash.sdm (289,257) 2015-04-15 19:19
https://bugs.soldat.pl/file_download.php?file_id=638&type=bug
Issue History
2012-05-29 21:04MrNew Issue
2013-11-18 02:37homerofgodsNote Added: 0002011
2013-11-25 23:32BistouflyStatusnew => acknowledged
2013-12-03 19:57homerofgodsNote Added: 0002036
2013-12-03 19:57homerofgodsStatusacknowledged => feedback
2013-12-03 19:58homerofgodsNote Deleted: 0002011
2013-12-03 19:58homerofgodsNote Edited: 0002036bug_revision_view_page.php?rev_id=381
2015-04-15 19:18homerofgodsNote Added: 0002411
2015-04-15 19:19homerofgodsFile Added: 2015-04-15_19-12-05_ctf_Ash.sdm
2015-04-15 19:27homerofgodsNote Edited: 0002411bug_revision_view_page.php?bugnote_id=2411#r594
2015-04-15 19:27homerofgodsNote Deleted: 0002036
2015-04-15 19:28homerofgodsStatusfeedback => confirmed
2015-04-15 19:29homerofgodsNote Edited: 0002411bug_revision_view_page.php?bugnote_id=2411#r595
2015-04-15 22:43homerofgodsRelationship addedrelated to 0000226
2015-04-15 22:44homerofgodsRelationship addedrelated to 0000200

Notes
(0002411)
homerofgods   
2015-04-15 19:18   
(edited on: 2015-04-15 19:29)
I managed to reproduce this in 1.6.8 and upload a demo: (2015-04-15_19-12-05_ctf_Ash)
In the demo you might not see the actual animation of the reload as I did while playing, but notice how the ammo is counting when I reload the steyr at the end of the demo.

I was only able to reproduce it in an online server. I could not make it happen in a local game

Packetloss?