MantisBT - Soldat | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000291 | Soldat | Gameplay | public | 2012-12-28 20:01 | 2013-12-19 13:24 |
Reporter | homerofgods | ||||
Assigned To | SpiltCoffee | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 1.6.3 | ||||
Target Version | Fixed in Version | 1.6.7 | |||
Summary | 0000291: Excessive /victory sound in survival DM/RM | ||||
Description | When there is one remaining player of a survival round it will automatically trigger /victory. The feature is cool but it will trigger the sound even if the remaining player is unable to do the animation (mid-air or reloading). Furthermore /victory will also be triggered when that remaining player is automatically killed to start the next round, wich is totally unnecessary. | ||||
Steps To Reproduce | -Make a Deathmatch or Rambomatch survival game with some bots -Kill all the bots -/victory will be triggered even if you are in mid-air -Wait to get killed for next round, you will then get /victory sound again | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() https://bugs.soldat.pl:443/file_download.php?file_id=566&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2012-12-28 20:01 | homerofgods | New Issue | |||
2013-12-09 01:24 | homerofgods | Description Updated | bug_revision_view_page.php?rev_id=404#r404 | ||
2013-12-09 01:24 | homerofgods | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=406#r406 | ||
2013-12-09 01:24 | homerofgods | Additional Information Updated | bug_revision_view_page.php?rev_id=408#r408 | ||
2013-12-09 01:25 | homerofgods | Note Added: 0002067 | |||
2013-12-09 01:26 | homerofgods | File Added: 2013-12-09_02-15-02_Leaf.sdm | |||
2013-12-09 01:29 | homerofgods | Summary | Excessive /victory in survival => Excessive /victory sound in survival | ||
2013-12-09 07:49 | SpiltCoffee | Note Added: 0002068 | |||
2013-12-09 07:50 | SpiltCoffee | Assigned To | => SpiltCoffee | ||
2013-12-09 07:50 | SpiltCoffee | Status | new => confirmed | ||
2013-12-09 07:50 | SpiltCoffee | Assigned To | SpiltCoffee => | ||
2013-12-09 08:07 | SpiltCoffee | Note Deleted: 0002068 | |||
2013-12-09 14:19 | SpiltCoffee | Assigned To | => SpiltCoffee | ||
2013-12-09 14:19 | SpiltCoffee | Status | confirmed => assigned | ||
2013-12-12 23:00 | homerofgods | Summary | Excessive /victory sound in survival => Excessive /victory sound in survival DM/RM | ||
2013-12-12 23:00 | homerofgods | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=409#r409 | ||
2013-12-12 23:00 | homerofgods | Additional Information Updated | bug_revision_view_page.php?rev_id=410#r410 | ||
2013-12-12 23:38 | homerofgods | Description Updated | bug_revision_view_page.php?rev_id=411#r411 | ||
2013-12-12 23:38 | homerofgods | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=412#r412 | ||
2013-12-19 13:06 | SpiltCoffee | Note Added: 0002093 | |||
2013-12-19 13:24 | SpiltCoffee | Status | assigned => resolved | ||
2013-12-19 13:24 | SpiltCoffee | Fixed in Version | => 1.6.7 | ||
2013-12-19 13:24 | SpiltCoffee | Resolution | open => fixed |
Notes | |||||
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