Notes |
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(0001870)
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JotEmI
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2013-08-17 11:30
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Styles in SpawnObject() have been fixed but in GetObjectStat() knife and chainsaw are still switched. Knife should have 25 and chainsaw 24. |
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Does this still happen in 1.6.8b2? |
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(0002379)
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JotEmI
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2015-01-12 16:59
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According to this http://wiki.soldat.pl/index.php/TMapObject.Style [^] Combat Knife should have Style=25. But in SC3 Map.Objects[].Style returns 24. I believe it'll be the same in SC2 since as Falcon said ScriptCore is really just a wrapper for underlying objects. Just correct the wiki entry and be done with it. |
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So SC2 stuff is fine and SC3 just needs Wiki fix? |
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(0002381)
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JotEmI
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2015-01-12 22:17
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That's not exactly what I meant.
Both SC2 and SC3 wiki pages claim that Combat Knife=25 and Chainsaw=24.
In fact, in SC3 Combat Knife is 24 and Chainsaw is 25.
I haven't checked SC2 in game but as I mentioned above it should give the same result.
Instead of fixing ScriptCore to match the wiki just edit the wiki pages. |
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For SC3 I will change simply the wiki.
But it is about SC2. This requires a change in the ScriptCore, since we want to keep older scripts working (without fixes). |
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