MantisBT - Soldat Dedicated Server | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000356 | Soldat Dedicated Server | Scripting Core | public | 2013-07-30 13:01 | 2014-08-17 18:52 |
Reporter | Mighty | ||||
Assigned To | ExHunter | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | x86 | OS | Windows | OS Version | XP SP3 |
Product Version | 2.7.4 | ||||
Target Version | Fixed in Version | ||||
John | |||||
Summary | 0000356: Script Core 3 - TPLayer.OnKill - WeaponType is unpredictable | ||||
Description | Tested offline with bots (Boogie Man) WeaponType value is completely unpredictable. Most of the time its value equals 1, regardless of the weapon. It's also not consistant, when using Rambo Bow I encountered WeaponType with values of 1,2 and 7 IIRC | ||||
Steps To Reproduce | Use this script procedure OnKillID(Killer, Victim: TActivePlayer; WeaponType: Byte); begin Killer.Tell('Kill --> ['+inttostr(WeaponType)+']'); Victim.Tell('Kill --> ['+inttostr(WeaponType)+']'); end; var i: Byte; begin for i:=1 to 32 do Players[i].OnKill := @OnKillID; end. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2013-07-30 13:01 | Mighty | New Issue | |||
2013-07-31 02:33 | Falcon | Assigned To | => Falcon | ||
2013-07-31 02:33 | Falcon | Status | new => acknowledged | ||
2013-08-02 21:31 | Falcon | Status | acknowledged => resolved | ||
2013-08-02 21:31 | Falcon | Resolution | open => fixed | ||
2013-08-09 12:42 | Mighty | Note Added: 0001847 | |||
2013-08-09 12:42 | Mighty | Status | resolved => feedback | ||
2013-08-09 12:42 | Mighty | Resolution | fixed => reopened | ||
2013-08-10 01:08 | Falcon | Note Added: 0001849 | |||
2013-08-10 01:08 | Falcon | Status | feedback => confirmed | ||
2013-12-27 23:36 | Falcon | Assigned To | Falcon => | ||
2014-05-09 14:06 | ExHunter | Note Added: 0002260 | |||
2014-08-15 01:16 | ExHunter | Note Added: 0002263 | |||
2014-08-15 01:16 | ExHunter | Assigned To | => ExHunter | ||
2014-08-15 01:16 | ExHunter | Status | confirmed => feedback | ||
2014-08-17 18:52 | ExHunter | Note Added: 0002269 | |||
2014-08-17 18:52 | ExHunter | Status | feedback => resolved | ||
2014-08-17 18:52 | ExHunter | Resolution | reopened => fixed |
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