MantisBT - Soldat Dedicated Server |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0000374 | Soldat Dedicated Server | Scripting Core | public | 2013-08-05 11:06 | 2013-08-06 01:48 |
|
Reporter | Silnikos | |
Assigned To | Falcon | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | i386 | OS | Debian GNU/Linux | OS Version | 6.0 |
Product Version | 2.7.5 | |
Target Version | | Fixed in Version | | |
John | |
|
Summary | 0000374: getPlayerStat(id,'primary') and PrimaryNum are the same IDs (same for secondary weapon) |
Description | When you change weapons, they both show the same ID. It worked fine before the 2.7.5 patch. It's the same with getPlayerStat(id,'secondary') and SecondaryNum. |
Steps To Reproduce | Run the attached script and use the change weapon event. The first two displayed numbers will stay the same all the time, just like the two last ones. |
Additional Information | |
Tags | change, onweaponchange, weapon |
Relationships | |
Attached Files | Throws.pas (579) 2013-08-05 11:06 https://bugs.soldat.pl/file_download.php?file_id=452&type=bug |
|
Issue History |
Date Modified | Username | Field | Change |
2013-08-05 11:06 | Silnikos | New Issue | |
2013-08-05 11:06 | Silnikos | File Added: Throws.pas | |
2013-08-05 11:07 | Silnikos | Tag Attached: change | |
2013-08-05 11:07 | Silnikos | Tag Attached: onweaponchange | |
2013-08-05 11:07 | Silnikos | Tag Attached: weapon | |
2013-08-05 11:32 | Falcon | Assigned To | => Falcon |
2013-08-05 11:32 | Falcon | Status | new => acknowledged |
2013-08-06 01:38 | Falcon | Status | acknowledged => confirmed |
2013-08-06 01:48 | Falcon | Note Added: 0001841 | |
2013-08-06 01:48 | Falcon | Status | confirmed => resolved |
2013-08-06 01:48 | Falcon | Resolution | open => fixed |