MantisBT - Soldat Maps | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000481 | Soldat Maps | Polygon bugs | public | 2013-12-19 16:04 | 2013-12-20 06:51 |
Reporter | Viral | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | duplicate | ||
Platform | x64 | OS | Windows | OS Version | 7 SP1 |
Product Version | 1.6.6 | ||||
Target Version | Fixed in Version | ||||
John | |||||
Summary | 0000481: Deadly poligons' slopes don't kill players. | ||||
Description | A well placed deadly/bloody deadly poly doesn't kill player when jumping on it. instead it makes player stick to the deadly wall and allows a player to fall safely from it. | ||||
Steps To Reproduce | It can work on a lot of polygons, but works best if created this way: - set your grid in PW to 32px (default) -create a polygon that is 1grate width(the samllest one), and 8 grates high - save and now try to jump on the slanted side. (see image) It should work 99% of the time you jump on/at it. | ||||
Additional Information | The bug can occour on different angles and poly shapes. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2013-12-19 16:04 | Viral | New Issue | |||
2013-12-20 06:51 | Bistoufly | Status | new => closed | ||
2013-12-20 06:51 | Bistoufly | Resolution | open => duplicate |
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