MantisBT - Soldat
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0000561SoldatGameplaypublic2014-05-06 04:352015-04-18 21:48
darDar 
 
normalminoralways
closedfixed 
1.6.7 
 
0000561: Background & Background Transition // Flag doesn't collide
Hello,
I made a map with those new polygon types and It' is possible to throw the flag through the 'Background' site.
This does only work if you stand pretty close to the Polygon.
Any flag throws from a larger distance will collide.
I'm not sure if I used the polygons in the right way but I think it's a bug.

Nervertheless this 'bug?' can create some very interesting new ways to create a map.

I added a demo file which shows the actual problem but I'm not sure if you need the map file to watch the demo.
Create a Background + Background Transition polygon.
Place the flag on the Background polygon (it will collide)
Grab the flag and try to throw it through -> Background -> Background Transition
It will collide if you throw it from a larger distance.
If you throw it from a small distance it will just not collide.

// watch the demo file if it works
// http://forums.soldat.pl/index.php?topic=43533.0 [^] that's the map I found the 'bug'?'.

I made another test map to make sure it's not about this map.
darDar on IRC
No tags attached.
related to 0000555closed  Flag colliders doesn't work 
? 2014-05-06_04-18-36_ctf_Blako.sdm (118,482) 2014-05-06 04:35
https://bugs.soldat.pl/file_download.php?file_id=616&type=bug
Issue History
2014-05-06 04:35darDarNew Issue
2014-05-06 04:35darDarFile Added: 2014-05-06_04-18-36_ctf_Blako.sdm
2014-09-12 23:22ExHunterNote Added: 0002306
2014-09-12 23:22ExHunterAssigned To => ExHunter
2014-09-12 23:22ExHunterStatusnew => acknowledged
2014-09-13 20:39darDarNote Added: 0002308
2014-10-06 02:51darDarNote Added: 0002323
2014-10-06 03:58ExHunterAssigned ToExHunter =>
2015-04-18 21:47homerofgodsRelationship addedrelated to 0000555
2015-04-18 21:48homerofgodsStatusacknowledged => closed
2015-04-18 21:48homerofgodsResolutionopen => fixed

Notes
(0002306)
ExHunter   
2014-09-12 23:22   
I've made some minor changes about flag throw in 1.6.8

Maybe try to check if it still appears in the beta.
(0002308)
darDar   
2014-09-13 20:39   
Okey, cool!
I actually like the way you can play around with that and I even made a map using that bug, though it stays a bug.

If there is somehow a chance to keep either the "bug" (flag doesn't collide) + flag collides that would be cool but I guess you got to decide for one of these options sadly
(0002323)
darDar   
2014-10-06 02:51   
It still appears in 1.6.8 b1 but I don't feel bad about it.

You can basically add a "flag colliding" polygon if you want to get rid of it - but you couldn't let the flag go through (which works now)

It's -1 option if it would be "fixed"