MantisBT - Soldat Dedicated Server | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000603 | Soldat Dedicated Server | Scripting Core | public | 2014-11-20 20:41 | 2015-01-03 15:49 |
| Reporter | TheOne | ||||
| Assigned To | ExHunter | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | x86 | OS | Windows | OS Version | XP SP3 |
| Product Version | 2.7.8 | ||||
| Target Version | Fixed in Version | 2.7.9 | |||
| John | |||||
| Summary | 0000603: SetWeaponActive bugs weapons of a player on spawn | ||||
| Description | Someone touched SetWeaponActive method effects without telling us. Out of a sudden it now forces fists on a player. I attached a simple code file which shows you what I mean. | ||||
| Steps To Reproduce | Reproduce: use /kill ingame pick AK + LAW while respawning notice that you keep the weapons use /rage use /kill again pick same weapons (both allowed and show up in the weapon menu) weapons disappear | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | https://bugs.soldat.pl:443/file_download.php?file_id=635&type=bug | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2014-11-20 20:41 | TheOne | New Issue | |||
| 2014-11-20 20:41 | TheOne | File Added: test.zip | |||
| 2015-01-03 14:56 | ExHunter | Assigned To | => ExHunter | ||
| 2015-01-03 14:56 | ExHunter | Status | new => assigned | ||
| 2015-01-03 15:49 | ExHunter | Note Added: 0002378 | |||
| 2015-01-03 15:49 | ExHunter | Status | assigned => resolved | ||
| 2015-01-03 15:49 | ExHunter | Fixed in Version | => 2.7.9 | ||
| 2015-01-03 15:49 | ExHunter | Resolution | open => fixed | ||
| Notes | |||||
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