MantisBT - Soldat | |||||||||||
View Issue Details | |||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0000076 | Soldat | Graphics | public | 2011-10-01 16:45 | 2014-01-09 17:40 | ||||||
Reporter | TheOne | ||||||||||
Assigned To | Fryer | ||||||||||
Priority | urgent | Severity | major | Reproducibility | always | ||||||
Status | closed | Resolution | fixed | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | 1.6.0 | ||||||||||
Target Version | Fixed in Version | 1.6.1 | |||||||||
Summary | 0000076: Flames and Statgun bullet type | ||||||||||
Description | Scriptcreated flames and statgun bullets are invisible, flames only appear at the nearest player. Appeared in all versions since 1.5. | ||||||||||
Steps To Reproduce | Use this code for testing: function OnPlayerCommand(ID: Byte; Text: string): boolean; var X, Y: Single; Owner: Byte; begin if Text = '/flame' then begin GetPlayerXY(ID, X, Y); Owner := ID; CreateBullet(X-5,Y-35,0,0,0,5,owner); CreateBullet(X-5,Y-18,0,0,0,5,owner); CreateBullet(X-5,Y-1,0,0,0,5,owner); CreateBullet(X-5,Y+16,0,0,0,5,owner); CreateBullet(X-5,Y+33,0,0,0,5,owner); CreateBullet(X-5,Y+50,0,0,0,5,owner); CreateBullet(X-5,Y+67,0,0,0,5,owner); CreateBullet(X+5,Y-34,0,0,0,5,owner); CreateBullet(X+5,Y-17,0,0,0,5,owner); CreateBullet(X+5,Y,0,0,0,5,owner); CreateBullet(X+5,Y+17,0,0,0,5,owner); CreateBullet(X+5,Y+34,0,0,0,5,owner); CreateBullet(X+5,Y+51,0,0,0,5,owner); CreateBullet(X+5,Y+68,0,0,0,5,owner); //Horizontal line CreateBullet(X+34,Y-3,0,0,0,5,owner); CreateBullet(X+17,Y-3,0,0,0,5,owner); CreateBullet(X-34,Y-3,0,0,0,5,owner); CreateBullet(X-17,Y-3,0,0,0,5,owner); CreateBullet(X+34,Y+7,0,0,0,5,owner); CreateBullet(X+17,Y+7,0,0,0,5,owner); CreateBullet(X-34,Y+7,0,0,0,5,owner); CreateBullet(X-17,Y+7,0,0,0,5,owner); end else if Text = '/statgun' then begin GetPlayerXY(ID, X, Y); Owner := ID; CreateBullet(X - 30, Y - 30, -10, -10, 0, 14, ID); CreateBullet(X + 30, Y - 30, 10, -10, 0, 14, ID); CreateBullet(X - 30, Y + 30, -10, 10, 0, 14, ID); CreateBullet(X + 30, Y + 30, 10, 10, 0, 14, ID); end; end; | ||||||||||
Additional Information | Very urgent for scripted servers. | ||||||||||
Tags | No tags attached. | ||||||||||
Relationships |
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Attached Files | |||||||||||
Issue History | |||||||||||
Date Modified | Username | Field | Change | ||||||||
2011-10-01 16:45 | TheOne | New Issue | |||||||||
2011-10-01 19:40 | Fryer | Relationship added | duplicate of 0000018 | ||||||||
2011-10-01 19:40 | Fryer | Status | new => resolved | ||||||||
2011-10-01 19:40 | Fryer | Fixed in Version | => 1.6.1 | ||||||||
2011-10-01 19:40 | Fryer | Resolution | open => fixed | ||||||||
2011-10-01 19:40 | Fryer | Assigned To | => Fryer | ||||||||
2014-01-09 17:40 | homerofgods | Status | resolved => closed |
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