MantisBT - Soldat | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000099 | Soldat | [All Projects] John | public | 2011-10-12 16:45 | 2012-11-12 20:08 |
Reporter | As de Espada | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0000099: Bouncy polygons have small upper bound | ||||
Description | The maximum effective bounciness of a polygon is 256, more than that doesn't increase power. A bouncy poly with 256 of bounciness have the same power as one with 65000 of bounciness. | ||||
Steps To Reproduce | Create 4 bouncy polys with the bounciness: 200 256 300 65000 The last 3 will make the soldier reach the same height. | ||||
Additional Information | I've been doing some testings to try to remake old climb maps. The thing is that I think most of the maps need more than that. 256 of bounciness = 13 overlapped polys (at 1.5) | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2011-10-12 16:45 | As de Espada | New Issue | |||
2011-10-16 21:31 | As de Espada | Status | new => acknowledged | ||
2011-10-16 22:50 | As de Espada | Status | acknowledged => confirmed | ||
2012-11-12 20:08 | Shoozza | Project | Soldat Maps => Soldat | ||
2012-11-12 20:08 | Shoozza | Category | Polygon bugs => General | ||
2020-08-27 11:05 | MM | Category | General => John |
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