MantisBT - Soldat
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0000099Soldat[All Projects] Johnpublic2011-10-12 16:452012-11-12 20:08
As de Espada 
 
normalminoralways
confirmedopen 
 
 
0000099: Bouncy polygons have small upper bound
The maximum effective bounciness of a polygon is 256, more than that doesn't increase power.
A bouncy poly with 256 of bounciness have the same power as one with 65000 of bounciness.
Create 4 bouncy polys with the bounciness:
200
256
300
65000

The last 3 will make the soldier reach the same height.
I've been doing some testings to try to remake old climb maps. The thing is that I think most of the maps need more than that.

256 of bounciness = 13 overlapped polys (at 1.5)
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Issue History
2011-10-12 16:45As de EspadaNew Issue
2011-10-16 21:31As de EspadaStatusnew => acknowledged
2011-10-16 22:50As de EspadaStatusacknowledged => confirmed
2012-11-12 20:08ShoozzaProjectSoldat Maps => Soldat
2012-11-12 20:08ShoozzaCategoryPolygon bugs => General
2020-08-27 11:05MMCategoryGeneral => John

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