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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000254 | Soldat | Lobby | public | 2012-10-06 18:35 | 2014-01-01 17:06 | ||||
| Reporter | Mr | ||||||||
| Assigned To | Shoozza | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | x64 | OS | Windows | OS Version | 7 SP1 | ||||
| Product Version | 1.6.3 | ||||||||
| Target Version | Fixed in Version | 1.6.4 | |||||||
| Summary | 0000254: Lobby server connections stay open after requesting server list | ||||||||
| Description | The Soldat client does not call closesocket on the connection to the lobby server after requesting a server list (shown in Process Hacker, which uses information from Windows' TCP driver). A new connection is opened for each request. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0001598) Shoozza (administrator) 2012-10-06 18:42 |
How to reproduce: Open soldat Open Process Hacker and go to Network tab In soldat go to join game Click on request game Expected result: TCP connections get closed after lobby request is finished Actual result: TCP connections stay open Additional open TCP connection after each lobby request |
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(0001599) Shoozza (administrator) 2012-10-06 18:55 |
Closing Lobby TCP connections was only partly implemented and missing for most cases. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2012-10-06 18:35 | Mr | New Issue | |
| 2012-10-06 18:42 | Shoozza | Note Added: 0001598 | |
| 2012-10-06 18:42 | Shoozza | Assigned To | => Shoozza |
| 2012-10-06 18:42 | Shoozza | Status | new => confirmed |
| 2012-10-06 18:55 | Shoozza | Note Added: 0001599 | |
| 2012-10-06 18:55 | Shoozza | Status | confirmed => resolved |
| 2012-10-06 18:55 | Shoozza | Fixed in Version | => 1.6.4 |
| 2012-10-06 18:55 | Shoozza | Resolution | open => fixed |
| 2014-01-01 17:06 | homerofgods | Status | resolved => closed |
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