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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000277 | Soldat | Other | public | 2012-12-05 18:39 | 2013-11-17 03:34 | ||||
Reporter | homerofgods | ||||||||
Assigned To | skoskav | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | 1.6.7 | |||||||
Summary | 0000277: Freecam only goes smooth one way | ||||||||
Description | When you are in freecam mode you can move your mouse just a little bit to the right to make it go slowly and smooth to the right. But the same thing doesn't happen when you try to go smooth to the left. Instead the camera kinda stops, and when you REALLY takes your mouse to the left it jumpstarts in a higher speed. It's not possible to make it go slow to the left. | ||||||||
Steps To Reproduce | Join a game as spectator Try to move your mouse to left and right side and see what happens. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0001740) Bistoufly (updater) 2013-07-07 16:35 |
I can reproduce easily. Confirmed. |
(0001909) Bistoufly (updater) 2013-09-09 22:18 |
verified 1.6.6. beta 1 |
(0001914) Bistoufly (updater) 2013-09-11 03:02 |
According to evh0 it's not totally smooth yet. Reopening. |
(0001915) homerofgods (updater) 2013-09-11 03:08 edited on: 2013-09-11 03:43 |
You fixed it so that it jumpstarts in both directions instead of making it go slowly and smooth in both directions >.< I don't understand what's happening though, when I check my 1.6.5 now it kickstarts in both directions, while Bistoufly's 1.6.5 is smooth only when going right.. Using different settings doesn't seam to matter. |
(0001936) homerofgods (updater) 2013-09-17 20:10 edited on: 2013-10-19 13:25 |
- Modified decreased the freecam movement deadzone so the sudden speed change won't be as abrupt Seams to be an ok size to that deadzone :) I should have mentioned it before but when you are in the deadzone it still moves a tiny bit unless you stop the camera completely by pressing 'up'. It would be better if the camera had 0 movement when cursor is in the deadzone. |
(0001990) homerofgods (updater) 2013-10-19 13:38 |
Things are certainly better now, but the camera starts to move too suddain when going out of the deadzone In other words, it's hard to move the camera just a little, without jumpstarting and move it alot. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-12-05 18:39 | homerofgods | New Issue | |
2012-12-05 21:44 | Falcon | Status | new => acknowledged |
2013-07-07 16:35 | Bistoufly | Note Added: 0001740 | |
2013-07-07 16:35 | Bistoufly | Status | acknowledged => confirmed |
2013-07-08 17:58 | Bistoufly | Relationship added | has duplicate 0000315 |
2013-08-18 21:38 | skoskav | Status | confirmed => resolved |
2013-08-18 21:38 | skoskav | Resolution | open => fixed |
2013-08-18 21:38 | skoskav | Assigned To | => skoskav |
2013-09-09 22:18 | Bistoufly | Note Added: 0001909 | |
2013-09-09 22:18 | Bistoufly | Status | resolved => closed |
2013-09-11 03:02 | Bistoufly | Note Added: 0001914 | |
2013-09-11 03:02 | Bistoufly | Status | closed => feedback |
2013-09-11 03:02 | Bistoufly | Resolution | fixed => reopened |
2013-09-11 03:08 | homerofgods | Note Added: 0001915 | |
2013-09-11 03:08 | homerofgods | Status | feedback => assigned |
2013-09-11 03:08 | homerofgods | Note Edited: 0001915 | View Revisions |
2013-09-11 03:35 | homerofgods | Note Edited: 0001915 | View Revisions |
2013-09-11 03:35 | homerofgods | Note Edited: 0001915 | View Revisions |
2013-09-11 03:36 | homerofgods | Note Edited: 0001915 | View Revisions |
2013-09-11 03:43 | homerofgods | Note Edited: 0001915 | View Revisions |
2013-09-17 20:10 | homerofgods | Note Added: 0001936 | |
2013-10-19 13:25 | homerofgods | Note Edited: 0001936 | View Revisions |
2013-10-19 13:38 | homerofgods | Note Added: 0001990 | |
2013-11-17 03:34 | skoskav | Status | assigned => resolved |
2013-11-17 03:34 | skoskav | Fixed in Version | => 1.6.7 |
2013-11-17 03:34 | skoskav | Resolution | reopened => fixed |
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