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ID | Project | Category | View Status | Date Submitted | Last Update |
0000048 | Soldat Maps | Polygon bugs | public | 2011-09-19 20:33 | 2013-09-30 06:29 |
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Reporter | As de Espada | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 1.6.0 | |
Target Version | | Fixed in Version | | |
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Summary | 0000048: ctf_Ash Exploitable polybugs with nade |
Description | You can throw a nade in the wall and it will come out in a place that will possibly kill enemies. This happens in 4 places (2 in each mirrowed base) |
Steps To Reproduce | http://www.youtube.com/watch?v=vlWMad7cjD8 [^]
http://www.youtube.com/watch?v=v8F6xP1scRM [^] |
Additional Information | Some colliders inside the walls should fix this
-originaly reported by Illuminatus |
Tags | No tags attached. |
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John | |
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Attached Files | |
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