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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000048 | Soldat Maps | Polygon bugs | public | 2011-09-19 18:33 | 2013-09-30 04:29 |
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| Reporter | As de Espada | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | closed | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | 1.6.0 | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0000048: ctf_Ash Exploitable polybugs with nade |
| Description | You can throw a nade in the wall and it will come out in a place that will possibly kill enemies. This happens in 4 places (2 in each mirrowed base) |
| Steps To Reproduce | http://www.youtube.com/watch?v=vlWMad7cjD8 [^]
http://www.youtube.com/watch?v=v8F6xP1scRM [^] |
| Additional Information | Some colliders inside the walls should fix this
-originaly reported by Illuminatus |
| Tags | No tags attached. |
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| John | |
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| Attached Files | |
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