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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000483 | Soldat Maps | Polygon bugs | public | 2013-12-19 15:05 | 2013-12-20 05:52 | ||||
| Reporter | Viral | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
| Status | closed | Resolution | duplicate | ||||||
| Platform | x64 | OS | Windows | OS Version | 7 SP1 | ||||
| Product Version | 1.6.6 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000483: Deadly poligons' slopes don't kill players. | ||||||||
| Description | A well placed deadly/bloody deadly poly doesn't kill player when jumping on it. instead it makes player stick to the deadly wall and allows a player to fall safely from it. | ||||||||
| Steps To Reproduce | It can work on a lot of polygons, but works best if created this way: 1. set your grid in PW to 32px (default) 2. create a polygon that is 1grate width(the samllest one), and 8 grates high 3. save and now try to jump on the slanted side. (see image) It should work 99% of the time you jump on/at it. | ||||||||
| Additional Information | The bug can occour on different angles and poly shapes. | ||||||||
| Tags | No tags attached. | ||||||||
| John | |||||||||
| Attached Files | |||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-12-19 15:05 | Viral | New Issue | |
| 2013-12-20 05:52 | Bistoufly | Status | new => closed |
| 2013-12-20 05:52 | Bistoufly | Resolution | open => duplicate |
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