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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000506 | Soldat Dedicated Server | General | public | 2014-01-04 02:04 | 2014-04-19 19:56 | ||||
| Reporter | Szaman | ||||||||
| Assigned To | |||||||||
| Priority | low | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | suspended | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 2.7.6 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000506: Killing polygons != self-kill | ||||||||
| Description | I think that the killing polygons should deal damage as some "virtual" player (like ID=33 or ID=-1), not as player himself. It's quite important when you are trying to disable the self-killing in script (shooter = victim) and that results in strange bug - you can walk on killing polygons... :/ Please, change it. | ||||||||
| Tags | No tags attached. | ||||||||
| John | |||||||||
| Attached Files | |||||||||
Notes |
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(0002216) homerofgods (updater) 2014-04-19 19:56 |
Closed because it's a suggestion |
Issue History |
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| Date Modified | Username | Field | Change |
| 2014-01-04 02:04 | Szaman | New Issue | |
| 2014-04-19 19:56 | homerofgods | Note Added: 0002216 | |
| 2014-04-19 19:56 | homerofgods | Status | new => closed |
| 2014-04-19 19:56 | homerofgods | Resolution | open => suspended |
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