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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000586 | Soldat Dedicated Server | Scripting Core | public | 2014-10-05 08:35 | 2014-10-05 13:14 |
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| Reporter | Mighty | |
| Assigned To | ExHunter | |
| Priority | normal | Severity | tweak | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | x86 | OS | Windows | OS Version | XP SP3 |
| Product Version | 2.7.8b1 | |
| Target Version | | Fixed in Version | | |
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| Summary | 0000586: Player.Alive := FALSE deals damage (doesn't always kill) |
| Description | Setting player alive to FALSE doesn't kill a player if he has a vest or health higher than natural maximum (artificially raised by Damage with negative values). |
| Steps To Reproduce | use attached script and play around with !vest, !hp and !kill commands |
| Tags | No tags attached. |
|
| John | |
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| Attached Files | PlayerAliveFalse.rar [^] (445 bytes) 2014-10-05 08:35 |
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