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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000258 | Soldat | Gameplay | public | 2012-10-25 04:30 | 2013-07-07 15:57 | ||||||||
Reporter | As de Espada | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | confirmed | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000258: Polygons near the edges of big maps turn Doesn't collide | ||||||||||||
Description | If a map is big, the polys near the edges turn DC. The player falls and also the flags fall. | ||||||||||||
Steps To Reproduce | Download the map attached. Go to the left, you fall. You can notice that one of the flags falls, the other don't. | ||||||||||||
Additional Information | Putting an extra poly around the map is a temporary fix. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | ctf_DC_BUG.PMS [^] (7,763 bytes) 2012-10-25 04:30 | ||||||||||||
Notes | |
(0001614) Squiddy (reporter) 2012-10-28 09:16 |
I confirm this bug. |
(0001619) Bistoufly (updater) 2012-11-08 17:54 |
Happened to me while making a map too. Thought I was going crazy. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-10-25 04:30 | As de Espada | New Issue | |
2012-10-25 04:30 | As de Espada | File Added: ctf_DC_BUG.PMS | |
2012-10-28 09:16 | Squiddy | Note Added: 0001614 | |
2012-11-08 17:54 | Bistoufly | Note Added: 0001619 | |
2013-07-07 15:57 | Bistoufly | Status | new => confirmed |
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