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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000381 | Soldat Dedicated Server | Scripting Core | public | 2013-08-11 00:24 | 2013-08-11 00:27 | ||||
| Reporter | DorkeyDear | ||||||||
| Assigned To | Falcon | ||||||||
| Priority | high | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 2.7.5 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000381: Map.Objects index span is limited to 32 | ||||||||
| Description | Indexing Map.Objects by a number greater than 32 causes an unhandled exception. | ||||||||
| Steps To Reproduce | procedure OnClockTick(Ticks: integer); var i: byte; begin for i := 1 to 90 do try if (Map.Objects[i].Active) then WriteLn(InttoStr(i) + ' active') else WriteLn(InttoStr(i) + ' inactive'); except WriteLn(InttoStr(i) + ' exception'); end; end; begin Game.OnClockTick := @OnClockTick; end. | ||||||||
| Tags | No tags attached. | ||||||||
| John | |||||||||
| Attached Files | |||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-08-11 00:24 | DorkeyDear | New Issue | |
| 2013-08-11 00:26 | Falcon | Assigned To | => Falcon |
| 2013-08-11 00:26 | Falcon | Status | new => confirmed |
| 2013-08-11 00:27 | Falcon | Status | confirmed => resolved |
| 2013-08-11 00:27 | Falcon | Resolution | open => fixed |
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