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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000396 | Soldat Dedicated Server | Scripting Core | public | 2013-08-22 17:42 | 2013-12-26 00:03 | ||||
Reporter | Mighty | ||||||||
Assigned To | ExHunter | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | x86 | OS | Windows | OS Version | XP SP3 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | 2.7.7 | |||||||
Summary | 0000396: Server freeze after Players[ID].Alive := FALSE; | ||||||||
Description | Server freezes after trying to kill a player using Players[1].Alive := FALSE; | ||||||||
Steps To Reproduce | Use attached script, join the server and type /killme | ||||||||
Tags | No tags attached. | ||||||||
John | |||||||||
Attached Files | Testing.rar [^] (482 bytes) 2013-08-22 17:42 | ||||||||
Notes | |
(0001877) Mighty (developer) 2013-08-22 17:44 |
Players[i].Alive := TRUE revives without problems |
Issue History | |||
Date Modified | Username | Field | Change |
2013-08-22 17:42 | Mighty | New Issue | |
2013-08-22 17:42 | Mighty | File Added: Testing.rar | |
2013-08-22 17:44 | Mighty | Note Added: 0001877 | |
2013-09-09 15:45 | Falcon | Status | new => acknowledged |
2013-12-25 23:42 | ExHunter | Assigned To | => ExHunter |
2013-12-25 23:42 | ExHunter | Status | acknowledged => assigned |
2013-12-26 00:03 | ExHunter | Status | assigned => resolved |
2013-12-26 00:03 | ExHunter | Fixed in Version | => 2.7.7 |
2013-12-26 00:03 | ExHunter | Resolution | open => fixed |
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