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IDProjectCategoryView StatusDate SubmittedLast Update
0000048Soldat MapsPolygon bugspublic2011-09-19 20:332013-09-30 06:29
ReporterAs de Espada 
Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version1.6.0 
Target VersionFixed in Version 
Summary0000048: ctf_Ash Exploitable polybugs with nade
DescriptionYou can throw a nade in the wall and it will come out in a place that will possibly kill enemies. This happens in 4 places (2 in each mirrowed base)
Steps To Reproducehttp://www.youtube.com/watch?v=vlWMad7cjD8 [^]
http://www.youtube.com/watch?v=v8F6xP1scRM [^]
Additional InformationSome colliders inside the walls should fix this
-originaly reported by Illuminatus
TagsNo tags attached.
John
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- Issue History
Date Modified Username Field Change
2011-09-19 20:33 As de Espada New Issue
2011-09-21 03:00 Shoozza Status new => confirmed
2011-10-16 22:54 As de Espada Status confirmed => assigned
2012-02-03 15:21 Shoozza Status assigned => acknowledged
2012-02-10 18:41 As de Espada Status acknowledged => resolved
2012-02-29 03:41 As de Espada Resolution open => fixed
2013-09-30 06:29 As de Espada Status resolved => closed


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