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IDProjectCategoryView StatusDate SubmittedLast Update
0000505Soldat Dedicated ServerScripting Corepublic2014-01-04 02:592016-03-15 01:34
ReporterSzaman 
Assigned To 
PriorityhighSeverityminorReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version2.7.6 
Target VersionFixed in Version 
Summary0000505: Changing the "result" of damage when using m79
DescriptionWhen you are trying to modify the damage of the weapons in script (for simple example: setting damage to 0) it not works for M79. M79 kills player even if the damage was set to 0.
TagsNo tags attached.
Attached Files

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-  Notes
(0002270)
ExHunter (developer)
2014-08-17 19:02

M79 has hardcoded damage. You basically need to set a negative value to prevent this behaviour.

I don't know if that will get fixed / is intended.
(0002537)
Falcon (administrator)
2016-03-15 01:34

You might try to open discussion on forum about this. I'll surely not change the behavior for SC2, but SC3 might see some tweak to prevent negative damage hacks.

- Issue History
Date Modified Username Field Change
2014-01-04 02:59 Szaman New Issue
2014-08-17 19:02 ExHunter Note Added: 0002270
2014-08-17 19:02 ExHunter Assigned To => ExHunter
2014-08-17 19:02 ExHunter Status new => acknowledged
2014-08-18 14:24 ExHunter Assigned To ExHunter =>
2016-03-15 01:34 Falcon Note Added: 0002537
2016-03-15 01:34 Falcon Assigned To => Falcon
2016-03-15 01:34 Falcon Status acknowledged => feedback
2016-03-15 01:34 Falcon Assigned To Falcon =>


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