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ID | Project | Category | View Status | Date Submitted | Last Update |
0000586 | Soldat Dedicated Server | Scripting Core | public | 2014-10-05 10:35 | 2014-10-05 15:14 |
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Reporter | Mighty | |
Assigned To | ExHunter | |
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | x86 | OS | Windows | OS Version | XP SP3 |
Product Version | 2.7.8b1 | |
Target Version | | Fixed in Version | | |
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Summary | 0000586: Player.Alive := FALSE deals damage (doesn't always kill) |
Description | Setting player alive to FALSE doesn't kill a player if he has a vest or health higher than natural maximum (artificially raised by Damage with negative values). |
Steps To Reproduce | use attached script and play around with !vest, !hp and !kill commands |
Tags | No tags attached. |
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John | |
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Attached Files | PlayerAliveFalse.rar [^] (445 bytes) 2014-10-05 10:35 |
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