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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000611 | Soldat | Gameplay | public | 2015-05-08 02:54 | 2015-05-18 13:54 |
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| Reporter | bkt | |
| Assigned To | | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
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| Summary | 0000611: Bullet actually have dmg halved within a screen range |
| Description | The DMG reduction feature (added a long time ago) supposed to cut bullet dmg by half over 1 screen range (except for 1-shot weapon).
BUG:
Bullet actually have dmg halved within a screen range; easily reproducible by shooting people (the easiest way is using the dummy bot) at more than about 80-90% of your maximum range (~40-42 metre away), it will take double amount of hit to kill the target despite the fact that you could see the target within your screen. |
| Steps To Reproduce | Start a single player game with Dummy bot and try killing it with any non 1-shot gun from afar and see the results. |
| Tags | No tags attached. |
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