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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000655 | Soldat | Gameplay | public | 2016-04-29 04:26 | 2020-08-27 11:21 | ||||||||
Reporter | darDar | ||||||||||||
Assigned To | FliesLikeABrick | ||||||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Platform | x64 | OS | Windows | OS Version | 7 | ||||||||
Product Version | 1.7.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000655: Flame Bullets go through "thin" polygons | ||||||||||||
Description | You can shoot fire bullets (Flamer) through thin polygons e.g; ctf_Guardian white polygons in the middle it deals damage to ppl. below / behind the polygons | ||||||||||||
Steps To Reproduce | as explained above | ||||||||||||
Additional Information | - | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | x7sk1bpj.txt [^] (8 bytes) 2020-08-27 11:19 [Show Content] | ||||||||||||
Notes | |
(0002552) Falcon (administrator) 2016-05-29 13:19 |
Isn't that a feature by now? |
(0002570) homerofgods (updater) 2016-09-15 14:48 |
It doesn't look natural to me, nor do I know of any situation where it would be useful; https://www.youtube.com/watch?v=9TW5qU2TP20 [^] |
(0002571) Falcon (administrator) 2016-09-15 18:23 |
That link is private, i can't access it. |
(0002572) homerofgods (updater) 2016-09-15 21:19 |
Fixed link |
Issue History | |||
Date Modified | Username | Field | Change |
2016-04-29 04:26 | darDar | New Issue | |
2016-05-29 13:19 | Falcon | Note Added: 0002552 | |
2016-05-29 13:19 | Falcon | Assigned To | => Falcon |
2016-05-29 13:19 | Falcon | Status | new => feedback |
2016-05-29 13:21 | Falcon | Assigned To | Falcon => |
2016-09-15 14:48 | homerofgods | Note Added: 0002570 | |
2016-09-15 18:23 | Falcon | Note Added: 0002571 | |
2016-09-15 21:19 | homerofgods | Note Added: 0002572 | |
2020-08-27 11:19 | MM | File Added: x7sk1bpj.txt | |
2020-08-27 11:21 | MM | Assigned To | => FliesLikeABrick |
2020-08-27 11:21 | MM | Status | feedback => assigned |
2020-08-27 11:21 | MM | Sticky Issue | No => Yes |
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