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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000190 | Soldat | Gameplay | public | 2012-04-30 02:11 | 2012-05-08 14:41 | ||||
Reporter | As de Espada | ||||||||
Assigned To | Shoozza | ||||||||
Priority | urgent | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.6.2 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000190: Only team player poly glitch | ||||||||
Description | If your are inside a "only team player collide" poly, you glitch (kind of teleports) to everyone else. | ||||||||
Steps To Reproduce | download the map attached, play with someone else, ask them to go behind those polys. | ||||||||
Additional Information | bots don't glitch | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | test_team_player_collide2.PMS [^] (9,836 bytes) 2012-04-30 02:11 | ||||||||
Notes | |
(0001435) x7thh0ah (reporter) 2012-05-03 11:57 |
I was always thinking that new polygons are bullshit. Even nowadays I see people suprised that they can't escape with flag on Snakebite cause of having flag |
(0001437) As de Espada (reporter) 2012-05-05 23:03 |
only team PLAYER collide should stop flaggers, otherwise would be really hard to catch them |
(0001441) Bistoufly (updater) 2012-05-07 18:33 |
I can confirm this bug in 1.6.2. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-04-30 02:11 | As de Espada | New Issue | |
2012-04-30 02:11 | As de Espada | File Added: test_team_player_collide2.PMS | |
2012-05-03 11:57 | x7thh0ah | Note Added: 0001435 | |
2012-05-05 23:03 | As de Espada | Note Added: 0001437 | |
2012-05-07 18:33 | Bistoufly | Note Added: 0001441 | |
2012-05-08 14:41 | Shoozza | Relationship added | duplicate of 0000191 |
2012-05-08 14:41 | Shoozza | Status | new => closed |
2012-05-08 14:41 | Shoozza | Assigned To | => Shoozza |
2012-05-08 14:41 | Shoozza | Resolution | open => duplicate |
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