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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000190 | Soldat | Gameplay | public | 2012-04-30 00:11 | 2012-05-08 12:41 | ||||
| Reporter | As de Espada | ||||||||
| Assigned To | Shoozza | ||||||||
| Priority | urgent | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | duplicate | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 1.6.2 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000190: Only team player poly glitch | ||||||||
| Description | If your are inside a "only team player collide" poly, you glitch (kind of teleports) to everyone else. | ||||||||
| Steps To Reproduce | download the map attached, play with someone else, ask them to go behind those polys. | ||||||||
| Additional Information | bots don't glitch | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
  		Notes	 | 
|
| 
				(0001435) x7thh0ah (reporter) 2012-05-03 09:57  | 
	I was always thinking that new polygons are bullshit. Even nowadays I see people suprised that they can't escape with flag on Snakebite cause of having flag | 
| 
				(0001437) As de Espada (reporter) 2012-05-05 21:03  | 
	only team PLAYER collide should stop flaggers, otherwise would be really hard to catch them | 
| 
				(0001441) Bistoufly (updater) 2012-05-07 16:33  | 
	I can confirm this bug in 1.6.2. | 
  Issue History	 | 
|||
| Date Modified | Username | Field | Change | 
| 2012-04-30 00:11 | As de Espada | New Issue | |
| 2012-04-30 00:11 | As de Espada | File Added: test_team_player_collide2.PMS | |
| 2012-05-03 09:57 | x7thh0ah | Note Added: 0001435 | |
| 2012-05-05 21:03 | As de Espada | Note Added: 0001437 | |
| 2012-05-07 16:33 | Bistoufly | Note Added: 0001441 | |
| 2012-05-08 12:41 | Shoozza | Relationship added | duplicate of 0000191 | 
| 2012-05-08 12:41 | Shoozza | Status | new => closed | 
| 2012-05-08 12:41 | Shoozza | Assigned To | => Shoozza | 
| 2012-05-08 12:41 | Shoozza | Resolution | open => duplicate | 
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