Anonymous | Login | 2024-11-23 10:55 CET |
Main | My View | View Issues | Change Log | Roadmap | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000356 | Soldat Dedicated Server | Scripting Core | public | 2013-07-30 13:01 | 2014-08-17 18:52 | ||||
Reporter | Mighty | ||||||||
Assigned To | ExHunter | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | x86 | OS | Windows | OS Version | XP SP3 | ||||
Product Version | 2.7.4 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000356: Script Core 3 - TPLayer.OnKill - WeaponType is unpredictable | ||||||||
Description | Tested offline with bots (Boogie Man) WeaponType value is completely unpredictable. Most of the time its value equals 1, regardless of the weapon. It's also not consistant, when using Rambo Bow I encountered WeaponType with values of 1,2 and 7 IIRC | ||||||||
Steps To Reproduce | Use this script procedure OnKillID(Killer, Victim: TActivePlayer; WeaponType: Byte); begin Killer.Tell('Kill --> ['+inttostr(WeaponType)+']'); Victim.Tell('Kill --> ['+inttostr(WeaponType)+']'); end; var i: Byte; begin for i:=1 to 32 do Players[i].OnKill := @OnKillID; end. | ||||||||
Tags | No tags attached. | ||||||||
John | |||||||||
Attached Files | |||||||||
Notes | |
(0001847) Mighty (developer) 2013-08-09 12:42 |
Still present in 1.6.5 Same thing happens with TPlayer.OnDamage I think OnDamage causes OnKill issues, since even though OnDamage is very inconsistant, the last OnDamage WeaponType (before death) is always equal to OnKill WeaponType. Code here: http://pastebin.com/9EN4YmHi [^] |
(0001849) Falcon (administrator) 2013-08-10 01:08 |
Although in case of SC3 "it's not a bug, it's a feature", in SC2 it's indeed broken. |
(0002260) ExHunter (developer) 2014-05-09 14:06 |
Is it still present? Skoskav made some changes (fixes), which could be related to the issue. |
(0002263) ExHunter (developer) 2014-08-15 01:16 |
Anyone can still confirm this? |
(0002269) ExHunter (developer) 2014-08-17 18:52 |
fixed for next version |
Issue History | |||
Date Modified | Username | Field | Change |
2013-07-30 13:01 | Mighty | New Issue | |
2013-07-31 02:33 | Falcon | Assigned To | => Falcon |
2013-07-31 02:33 | Falcon | Status | new => acknowledged |
2013-08-02 21:31 | Falcon | Status | acknowledged => resolved |
2013-08-02 21:31 | Falcon | Resolution | open => fixed |
2013-08-09 12:42 | Mighty | Note Added: 0001847 | |
2013-08-09 12:42 | Mighty | Status | resolved => feedback |
2013-08-09 12:42 | Mighty | Resolution | fixed => reopened |
2013-08-10 01:08 | Falcon | Note Added: 0001849 | |
2013-08-10 01:08 | Falcon | Status | feedback => confirmed |
2013-12-27 23:36 | Falcon | Assigned To | Falcon => |
2014-05-09 14:06 | ExHunter | Note Added: 0002260 | |
2014-08-15 01:16 | ExHunter | Note Added: 0002263 | |
2014-08-15 01:16 | ExHunter | Assigned To | => ExHunter |
2014-08-15 01:16 | ExHunter | Status | confirmed => feedback |
2014-08-17 18:52 | ExHunter | Note Added: 0002269 | |
2014-08-17 18:52 | ExHunter | Status | feedback => resolved |
2014-08-17 18:52 | ExHunter | Resolution | reopened => fixed |
Copyright © 2000 - 2024 MantisBT Team |