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IDProjectCategoryView StatusDate SubmittedLast Update
0000112SoldatGameplaypublic2011-10-18 15:582015-04-17 22:40
Reporterbotnik 
Assigned To 
PriorityhighSeverityminorReproducibilitysometimes
StatusconfirmedResolutionopen 
Platformx64OSWindowsOS Version7
Product Version1.6.2 
Target VersionFixed in Version 
Summary0000112: delay between killing some1 and untill his boddy falls and dies
Descriptionit happened also in earlier versions like 1.5 and before, but now it happens to me like 10% of the time which is a lot. when this happens, after i kill some1 there isn't any MSG that i killed him, and his character stays alive for a second, and then he simply falls to the ground and dies alone. the score for the kill is counted though... it can also happen vise versa. some1 kills me and it takes 1 sec till my character falls down. in that time i can move and i think i even managed to throw a nade.... haven't tried it in singleplayer
TagsNo tags attached.
Attached Files

- Relationships
related to 0000200confirmed Packetloss of important informations 
related to 0000413confirmed Packetloss: "blank" kills and lack of ingame-info 

-  Notes
(0001254)
Damian (reporter)
2011-11-05 21:59

I can confirm that this bug exists.
(0001255)
Bonecrusher (reporter)
2011-11-06 10:43

I got used to it. I think it would require heavy code modification to fix this[could be wrong]
(0001458)
Shoozza (administrator)
2012-05-08 14:25

Sounds like packet loss or corrupted packet.

You get other issues like that which could have to do with packet loss like wrapping?
(0001481)
botnik (reporter)
2012-05-10 15:09

wrapping doesnt happen to much, i dont think its connected to packet loss cuz other ppl also have this issue
(0001524)
Shoozza (administrator)
2012-05-24 20:51

I played on a high ping server lately (had 266 ping) and I think I noticed something like that.

Do you have high ping as well when you play and this bug happens?
(0001528)
botnik (reporter)
2012-05-25 13:00

my ping is usually between 80 to 116
(0001540)
DutchFlame (reporter)
2012-05-31 01:58

Confirmed, annoying one.

and a 80 to 116 ping is pretty high btw.

16/33 is stable, anything above could cause/show weird gameplay actions.

- Issue History
Date Modified Username Field Change
2011-10-18 15:58 botnik New Issue
2011-11-05 21:59 Damian Note Added: 0001254
2011-11-06 10:43 Bonecrusher Note Added: 0001255
2012-05-08 14:25 Shoozza Note Added: 0001458
2012-05-08 14:25 Shoozza Status new => feedback
2012-05-10 15:09 botnik Note Added: 0001481
2012-05-10 15:09 botnik Status feedback => new
2012-05-24 20:51 Shoozza Note Added: 0001524
2012-05-24 20:51 Shoozza Status new => feedback
2012-05-25 13:00 botnik Note Added: 0001528
2012-05-25 13:00 botnik Status feedback => new
2012-05-31 01:58 DutchFlame Note Added: 0001540
2013-07-04 03:28 Bistoufly Severity major => minor
2013-07-07 15:50 Bistoufly Status new => confirmed
2015-04-15 17:39 homerofgods Relationship added related to 0000200
2015-04-17 22:40 homerofgods Relationship added related to 0000413


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