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IDProjectCategoryView StatusDate SubmittedLast Update
0000139SoldatGameplaypublic2011-12-06 12:362013-07-28 03:31
Reporterdst 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version1.6.2 
Target VersionFixed in Version 
Summary0000139: the barrett's fire sound plays even though the weapon isn't actually fired
Descriptionnot exactly sure when this happens because i haven't had time to fiddle with it, however i know that when you punch (or are punched, not sure) someone who's carrying the barrett, "barrettm82-fire.wav" plays.

this is particularly annoying when you think the enemy has missed his shot and you have time to kill him. instead he shoots a moment after even though you can still hear him reloading.

might happen with other weapons too but it's not as annoying.
TagsNo tags attached.
Attached Files? file icon bd2.sdm [^] (397,992 bytes) 2013-07-28 03:30

- Relationships

-  Notes
(0001713)
dst (reporter)
2013-03-03 21:14

Seems like this was forgotten
(0001738)
Bistoufly (updater)
2013-07-07 15:52

I can confirm this.
(0001790)
dst (reporter)
2013-07-28 03:31

Added a demo (1.6.4)

Not only does the firing sound play, apparently with every weapon, but you can see an empty shell ejected from the gun and the muzzle flash too. Basically the weapon fires without doing damage or shown bullet.

- Issue History
Date Modified Username Field Change
2011-12-06 12:36 dst New Issue
2011-12-27 15:02 Shoozza Status new => acknowledged
2013-03-03 21:14 dst Note Added: 0001713
2013-07-07 15:52 Bistoufly Note Added: 0001738
2013-07-07 15:53 Bistoufly Status acknowledged => confirmed
2013-07-28 03:30 dst File Added: bd2.sdm
2013-07-28 03:31 dst Note Added: 0001790


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