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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000016 | Soldat | Gameplay | public | 2011-09-14 13:14 | 2013-12-13 23:46 | ||||
Reporter | Quantifier | ||||||||
Assigned To | Shoozza | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | PC | OS | Windows XP | OS Version | SP2 | ||||
Product Version | 1.6.0 | ||||||||
Target Version | Fixed in Version | 1.6.1 | |||||||
Summary | 0000016: Following enemies when dead. | ||||||||
Description | In team-based modes, game allows player to follow an enemy while waiting for respawn. In realistic mode, an enemy not seen by any alive teammate dissapears, but the view is still following him. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0002082) homerofgods (updater) 2013-12-13 23:46 |
Closing ticket because it's fixed in the way that you can't spectate enemies. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-09-14 13:14 | Quantifier | New Issue | |
2011-09-18 05:45 | Shoozza | Status | new => confirmed |
2011-09-30 20:02 | Shoozza | Status | confirmed => resolved |
2011-09-30 20:02 | Shoozza | Fixed in Version | => 1.6.1 |
2011-09-30 20:02 | Shoozza | Resolution | open => fixed |
2011-09-30 20:02 | Shoozza | Assigned To | => Shoozza |
2013-12-13 23:46 | homerofgods | Note Added: 0002082 | |
2013-12-13 23:46 | homerofgods | Status | resolved => closed |
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