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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0000172 | Soldat | Multiplayer | public | 2012-03-14 19:33 | 2015-04-15 12:49 | ||||||||
| Reporter | Mr | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | sometimes | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | x64 | OS | Windows | OS Version | 7 SP1 | ||||||||
| Product Version | 1.6.2 | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0000172: Client reconnects to previously crashed server after joining another game | ||||||||||||
| Description | See summary/steps to reproduce | ||||||||||||
| Steps To Reproduce | 1) Join a server you can shutdown uncleanly 2) kill -9 the server 3) Quit to Soldat's lobby after a few 'Connection error' messages 4) Join another server 5) Restart the server you previously killed The client sometimes rejoins or changes to the map of the previously 'crashed' server - this should not happen. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
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Notes |
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(0002402) homerofgods (updater) 2015-04-15 12:49 edited on: 2015-04-15 12:49 |
Mr is this related to or same as 0000172 ? |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-03-14 19:33 | Mr | New Issue | |
| 2015-04-15 12:48 | homerofgods | Relationship added | related to 0000122 |
| 2015-04-15 12:49 | homerofgods | Note Added: 0002402 | |
| 2015-04-15 12:49 | homerofgods | Note Edited: 0002402 | View Revisions |
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