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IDProjectCategoryView StatusDate SubmittedLast Update
0000283SoldatOtherpublic2012-12-22 17:472013-01-08 17:58
Reporteremteka 
Assigned To 
PrioritylowSeverityfeatureReproducibilityalways
StatusclosedResolutionwon't fix 
Platformx86OSWindowsOS VersionXP SP2
Product Version1.6.3 
Target VersionFixed in Version 
Summary0000283: map downloading
DescriptionWhen you have modified version of some map, and sever has different but named the same, you will get into server, but you will be kicked after 5-10 seconds. I suggest to put unique map ID inside of every .PMS that changes with every map modification, and make a function which compare those map ID's and if they are the same, let you join to the server, if your's map ID isn't exactly same as server's map, dialog window should appear where you can choose are you downloading map from server or you aren't.
Steps To Reproduce1. edit ctf_Ash
2. join some public
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0001654)
Bistoufly (updater)
2012-12-22 17:54

That feature would be more than welcome.
(0001676)
zakath (developer)
2013-01-04 11:25

they have problem was ppl abused it by editing the map(removing sceneries to reveal hiding spots) and leaving the ID the same. so now we checksum the map instead.
(0001683)
Falcon (administrator)
2013-01-08 17:58

I guess we could change the netcode so that checksum is checked before you join the server, not in game, though i have a feeling that might be non-trivial. Anyway, it's not that related, closing this.

- Issue History
Date Modified Username Field Change
2012-12-22 17:47 emteka New Issue
2012-12-22 17:54 Bistoufly Note Added: 0001654
2012-12-28 21:34 Shoozza Project Soldat Maps => Soldat
2013-01-04 11:25 zakath Note Added: 0001676
2013-01-05 01:08 Falcon Priority normal => low
2013-01-05 01:08 Falcon Severity trivial => feature
2013-01-05 01:08 Falcon Status new => acknowledged
2013-01-08 17:58 Falcon Note Added: 0001683
2013-01-08 17:58 Falcon Status acknowledged => closed
2013-01-08 17:58 Falcon Resolution open => won't fix


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