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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000326 | Soldat | Multiplayer | public | 2013-06-24 13:40 | 2014-01-09 17:43 | ||||
Reporter | TheOne | ||||||||
Assigned To | skoskav | ||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
Status | closed | Resolution | fixed | ||||||
Platform | x86 | OS | Windows | OS Version | XP SP3 | ||||
Product Version | 1.6.4rc2 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000326: Prone position bug with law | ||||||||
Description | Sometimes when you have a law in hands, you are proning for other players all the time while you move normally: http://speedy.sh/xv3Vq/2013-06-24-12-21-23-ctf-Scorpion-SPECTATOR.sdm [^] http://speedy.sh/znDdF/2013-06-24-12-21-37-ctf-Scorpion-PLAYER.sdm [^] (Recorded with 1.6.4rc2) Unfortunately you see the same effects in the demo the player makes itself, so there isn't really a difference. | ||||||||
Additional Information | In general crouching in multiplayer is confused often with prone mode. For example when you throw a flag with W+S (S being the crouch-key), for other players you appear to be proning in air: (frequently appearing here) http://speedy.sh/pry4X/2013-06-24-12-30-02-ctf-Ruins-WATCHING.sdm [^] (both perspectives in following demos) http://speedy.sh/Z3B9c/2013-06-24-12-30-47-ctf-Ruins-WATCHING.sdm [^] http://speedy.sh/5DrA8/2013-06-24-12-31-02-ctf-Ruins-PERFORMING.sdm [^] Also, to make an other example, when you fire your weapon and crouch while doing it, maybe moving around a little, you are constantly proning/unproning to other players. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | 2013-06-24_12-21-23_ctf_Scorpion_SPECTATOR.sdm [^] (191,965 bytes) 2013-06-24 13:48 2013-06-24_12-21-37_ctf_Scorpion_PLAYER.sdm [^] (218,781 bytes) 2013-06-24 13:48 2013-06-24_12-30-02_ctf_Ruins_WATCHING.sdm [^] (243,694 bytes) 2013-06-24 13:48 2013-06-24_12-30-47_ctf_Ruins_WATCHING.sdm [^] (385,870 bytes) 2013-06-24 13:48 2013-06-24_12-31-02_ctf_Ruins_PERFORMING.sdm [^] (440,733 bytes) 2013-06-24 13:49 | ||||||||
Notes | |
(0001727) TheOne (reporter) 2013-06-24 13:49 edited on: 2013-06-24 13:49 |
(added the same demos with mantis' function, too) |
(0001783) TheOne (reporter) 2013-07-25 00:57 |
In 1.6.4, this bug occurs much more frequently. I see other players jumping and running around while their gostek is proning, all the time. Happens also without law, maybe crouching causes it. Very urgent to fix in my opinion, as it's hard to hit a target when you don't know if he is proning or not. |
(0001784) Bistoufly (updater) 2013-07-25 01:23 |
I can confirm this. And it does seem to happen more frequently in 1.6.4. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-06-24 13:40 | TheOne | New Issue | |
2013-06-24 13:48 | TheOne | File Added: 2013-06-24_12-21-23_ctf_Scorpion_SPECTATOR.sdm | |
2013-06-24 13:48 | TheOne | File Added: 2013-06-24_12-21-37_ctf_Scorpion_PLAYER.sdm | |
2013-06-24 13:48 | TheOne | File Added: 2013-06-24_12-30-02_ctf_Ruins_WATCHING.sdm | |
2013-06-24 13:48 | TheOne | File Added: 2013-06-24_12-30-47_ctf_Ruins_WATCHING.sdm | |
2013-06-24 13:49 | TheOne | File Added: 2013-06-24_12-31-02_ctf_Ruins_PERFORMING.sdm | |
2013-06-24 13:49 | TheOne | Note Added: 0001727 | |
2013-06-24 13:49 | TheOne | Note Edited: 0001727 | View Revisions |
2013-06-24 13:50 | Falcon | Status | new => acknowledged |
2013-07-25 00:57 | TheOne | Note Added: 0001783 | |
2013-07-25 01:23 | Bistoufly | Note Added: 0001784 | |
2013-07-25 01:23 | Bistoufly | Status | acknowledged => confirmed |
2013-07-31 14:27 | skoskav | Relationship added | related to 0000362 |
2013-08-08 22:48 | skoskav | Relationship replaced | has duplicate 0000362 |
2013-08-08 22:58 | skoskav | Status | confirmed => resolved |
2013-08-08 22:58 | skoskav | Resolution | open => fixed |
2013-08-08 22:58 | skoskav | Assigned To | => skoskav |
2014-01-09 17:43 | homerofgods | Status | resolved => closed |
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