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ID | Project | Category | View Status | Date Submitted | Last Update |
0000348 | Soldat | [All Projects] John | public | 2013-07-27 11:26 | 2014-01-28 14:51 |
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Reporter | Mittsu | |
Assigned To | zakath | |
Priority | normal | Severity | feature | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 1.6.4 | |
Target Version | | Fixed in Version | | |
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Summary | 0000348: BulletsCollide-type polygons visibility changed in realistic |
Description | In previous versions while playing realistic mode players could see enemies through bulletscolide type of obstacles, in 1.6.4 enemies are completely invisible behind them.
behind bulletscolide:
http://imageshack.us/photo/my-images/687/g4h4.jpg/ [^]
he's actually there!:
http://imageshack.us/photo/my-images/42/uuy4.jpg/ [^] |
Steps To Reproduce | seems like there aren't default maps with this kind of poly in use, so you can go to this server: 5.9.74.20:23001/radix and type !militia to get the map from the screenshot
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Additional Information | ttw players also reported this problem in a negative way, we would like it to work like it was supposed to work by the mapmakers |
Tags | No tags attached. |
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Attached Files | |
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