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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000596 | Soldat | Gameplay | public | 2014-10-31 02:27 | 2014-11-14 22:52 | ||||||||
Reporter | LoneR | ||||||||||||
Assigned To | |||||||||||||
Priority | high | Severity | major | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | x64 | OS | Windows | OS Version | 8.1 | ||||||||
Product Version | 1.6.8 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000596: Background & Background Transition polygons no longer work correctly | ||||||||||||
Description | Background Polygons still appear in the background (bullets and grenades appear in front of BG Polygons) and player can still shoot through them. However player cannot move through Background Polygons because they now collide with the player. Background Transition polygons don't collide with the player at all. | ||||||||||||
Tags | polygon | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0002366) LoneR (reporter) 2014-11-14 22:52 |
UPDATE: Those polygons do work correctly, but in Polyworks their names are mixed up. Background is called "Background Transition" in Polyworks. Background Transition is called "Background" in Polyworks. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-10-31 02:27 | LoneR | New Issue | |
2014-10-31 02:28 | LoneR | Tag Attached: polygon | |
2014-11-14 22:52 | LoneR | Note Added: 0002366 |
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