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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000618 | Soldat | Other | public | 2015-06-28 12:39 | 2015-07-12 23:10 | ||||
| Reporter | homerofgods | ||||||||
| Assigned To | ExHunter | ||||||||
| Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
| Status | closed | Resolution | no change required | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000618: Weapon IDs of WTYPE_M2 and other new weaponsreverts to WTYPE_NOWEAPON | ||||||||
| Description | I quore deguix: TActivePlayer.OnWeaponChange TPlayerWeapon parameters WType's can't have the weapon ids of WTYPE_M2 and other new weapons, it just reverts to WTYPE_NOWEAPON. TActivePlayer.Primary.WType always shows the correct weapon (and the secondary too). | ||||||||
| Additional Information | http://forums.soldat.pl/index.php?topic=43954.msg524107#msg524107 [^] | ||||||||
| Tags | No tags attached. | ||||||||
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Notes |
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(0002478) ExHunter (developer) 2015-07-12 23:10 |
Those weapon types are not intended for being used as a weapon itself. They are used as an identifier for scripted bullets support (for instance: if somebody shoots with a stationary gun, the bullet mid air has the type WTYPE_M2.) I didn't know that you could actually force player weapons to these weapons. Actually that it is a bug (a stationary gun was never be intended to be held by a player and a thrown knife is only a bullet type too). Will look into that. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2015-06-28 12:39 | homerofgods | New Issue | |
| 2015-06-28 12:40 | homerofgods | Relationship added | related to 0000617 |
| 2015-06-28 12:59 | homerofgods | Relationship added | related to 0000619 |
| 2015-06-28 13:01 | homerofgods | Relationship added | related to 0000620 |
| 2015-06-28 13:02 | homerofgods | Reproducibility | N/A => have not tried |
| 2015-07-12 23:10 | ExHunter | Note Added: 0002478 | |
| 2015-07-12 23:10 | ExHunter | Status | new => closed |
| 2015-07-12 23:10 | ExHunter | Assigned To | => ExHunter |
| 2015-07-12 23:10 | ExHunter | Resolution | open => no change required |
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