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IDProjectCategoryView StatusDate SubmittedLast Update
0000643SoldatGUIpublic2015-12-12 00:172015-12-12 19:43
Reportertk 
Assigned ToPerroAZUL 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Platformx64OSWindowsOS Version10
Product Version1.7.0b2 
Target VersionFixed in Version1.7.0 
Summary0000643: Drawtext size
DescriptionWith interface scaling disabled, script-generated drawtexts are too big, like two times. With interface scaling enabled it's ok.
Additional InformationI'd show you a screenshot, but printscreen on windows displays blank image, and F4 doesn't seem to work.

my soldat.ini:

[GRAPHICS]
Dithering=1
Swap_Effect=1
Interface_Status_Alpha=200
Compatibility=0
Antialiasing=0
Texture_Filter=2
Bonus_Colors=1
Max_Particles=557
Bullet_Trails=1
Player_Indicator=1
Sniper_Line=0
Weather=1
Interface=Default
Smooth_Edges=1
Screen_Width=1920
Screen_Height=1080
Resize_Filter=2
Gamma=100
MiniMap_Transparency=230
Enable_Animations=1
Render_Background=1
Max_Framerate=240
Scale_Interface=0
High_Resolution_Timer=1
Fps_Limit=1
Map_Background_Color1=clBlack
Map_Background_Color2=clBlack
Force_Background_Color=0
Adapter=0
Color_Depth=32
Refresh_Rate=Default
Software=0
BackBuffers=2
Window_Resize=0
Render_Width=1920
Render_Height=1080
TagsNo tags attached.
Attached Files

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-  Notes
(0002520)
PerroAZUL (developer)
2015-12-12 19:43

Also fixed text being larger in wide screen resolutions (i.e. 640x480 vs 854x480). Kept the size for the 4:3 ratio.

- Issue History
Date Modified Username Field Change
2015-12-12 00:17 tk New Issue
2015-12-12 19:43 PerroAZUL Note Added: 0002520
2015-12-12 19:43 PerroAZUL Status new => resolved
2015-12-12 19:43 PerroAZUL Fixed in Version => 1.7.0
2015-12-12 19:43 PerroAZUL Resolution open => fixed
2015-12-12 19:43 PerroAZUL Assigned To => PerroAZUL


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