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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000092||Soldat||Graphics||public||2011-10-11 15:19||2014-01-23 01:16|
|Platform||x86||OS||Windows||OS Version||XP SP3|
|Target Version||Fixed in Version||1.6.3|
|Summary||0000092: Flag is stretchy or jumps/moves in slow-motion (RANDOM)|
|Description|| - Sometimes it happens, sometimes it doesn't. Only in 1.6.1|
Others have said the same thing.
- Has happened in the [Pure] CTF! server and Leo's realistic CTF server.
- IT SEEEEMS that it only happens with YOUR team flag, when an enemy captures
it, and then the flag becomes a part of that player even after they lose it.
- Possibly the result of the attempted fix at the stretchy flag glitch?
|Steps To Reproduce||Just join and play for awhile on both teams in the 2 servers I suggested.|
|Tags||No tags attached.|
|Attached Files|| screenshot-11-10-11-01.bmp [^] (921,656 bytes) 2011-10-11 15:19|
screenshot-11-10-11-07.bmp [^] (921,656 bytes) 2011-10-11 16:05
screenshot-11-10-11-08.bmp [^] (921,656 bytes) 2011-10-11 16:06
screenshot-11-10-11-09.bmp [^] (921,656 bytes) 2011-10-11 16:07
screenshot-11-10-11-10.bmp [^] (921,656 bytes) 2011-10-11 16:08
screenshot-12-02-22-02.jpg [^] (386,593 bytes) 2012-02-23 10:13
further testing showed that it is in fact both flags... and while following/specatating the flag carrier it kept my vision on the flag rather than the player while it was stretching?
|bump? this issue is pretty major lol|
|I can confirm that this bug exist.|
|So, I have really no idea how to reproduce it but I think that it's some client-server syncing issue. Today I caught the flag and it was like I was holding it's pole while rest was still attached to the flag spawn. So that cloth part of flag was stretched from position of my gostek to enemy flag spawn. I still was able to capture flag. Maybe client thinks that he didn't pick up flag while server says he did? Or maybe flag is made of 2 entities and somehow only one has attached to player while grabbing it while 2nd one stood in place? I'll try something to reproduce it.|
|I've experienced this bug too, however it occured only at the time I joined the server. Couldnt spot it further in the game|
|Ok, bug confirmed. It appears that at some servers every flag grab after map gets changed causes this bug.|
|I also see this bug very often. Mostly on i|Snipe and Slice.|
Does this still happen in 1.6.2?
Anyone can give me an easy way to reproduce this bug?
At the time I made this, it was after 1.6 updated to 1.6.1... The problem wasn't in 1.6 but came about in 1.6.1
It remains in 1.6.2 and is a serious issue, it happens 99% of the time EVERY game.
It seems to happen when you first join the server, and the flags will be weird and stretchy and move in frozen animations like youll see a frozen flag above you, then once it (server-sided) reaches the ground or something youll see another frozen animation of it pop up 10 feet away after a second or two.
The glitch fixes itself on the first flag capture of a game. (the flags reset or something)
|It also really fucks me over in gathers because while holding a frozen flag and trying to play it fucks me up because i cant see my own gostek or anything.|
I've tested this bug with shoozza and we came to a conclusion that:
1) it only happens before the 1st cap
2) it wont happen when someone from the team run through the flag[touch it]
I saw this only few times and only when joining to game, being still as spectator and someone had flag - it was stretched from spawnpoint flag to the runner. In game I didn't see anytime.
But I saw something else. If flag is getting back to base automatically (after 2 or 3 minutes, I don't remember), it becomes invisible. It's still in base (I noticed that because enemy took it) and then it became visible again. It happened to me, as I remember, 2 times. This is really strange.
|And shit happened while playing on PKS RS CS No Lagz server. SS added.|
|Probably fixed in next version (doesn't happen for some reason)|
|2011-10-11 15:19||Bendarr||New Issue|
|2011-10-11 15:19||Bendarr||File Added: screenshot-11-10-11-01.bmp|
|2011-10-11 16:05||Bendarr||File Added: screenshot-11-10-11-07.bmp|
|2011-10-11 16:06||Bendarr||File Added: screenshot-11-10-11-08.bmp|
|2011-10-11 16:07||Bendarr||File Added: screenshot-11-10-11-09.bmp|
|2011-10-11 16:08||Bendarr||File Added: screenshot-11-10-11-10.bmp|
|2011-10-11 16:10||Bendarr||Note Added: 0001213|
|2011-10-13 15:43||Bendarr||Note Added: 0001229|
|2011-10-14 15:24||Furai||Note Added: 0001230|
|2011-10-15 02:19||Furai||Note Added: 0001239|
|2011-10-15 10:54||Bonecrusher||Note Added: 0001241|
|2011-10-16 04:53||Furai||Note Added: 0001242|
|2011-11-05 21:57||Damian||Note Added: 0001253|
|2011-12-21 10:32||Shoozza||Note Added: 0001278|
|2011-12-21 10:32||Shoozza||Status||new => feedback|
|2011-12-21 14:52||Bendarr||Note Added: 0001284|
|2011-12-21 14:52||Bendarr||Status||feedback => new|
|2011-12-21 14:53||Bendarr||Note Added: 0001285|
|2011-12-27 14:58||Shoozza||Status||new => confirmed|
|2012-02-16 15:27||Bonecrusher||Note Added: 0001326|
|2012-02-20 17:06||x7thh0ah||Note Added: 0001332|
|2012-02-23 10:13||x7thh0ah||File Added: screenshot-12-02-22-02.jpg|
|2012-02-23 10:14||x7thh0ah||Note Added: 0001349|
|2012-02-29 00:14||Shoozza||Note Added: 0001372|
|2012-02-29 00:14||Shoozza||Status||confirmed => resolved|
|2012-02-29 00:14||Shoozza||Fixed in Version||=> 1.6.3|
|2012-02-29 00:14||Shoozza||Resolution||open => fixed|
|2012-02-29 00:14||Shoozza||Assigned To||=> Shoozza|
|2014-01-23 01:16||homerofgods||Status||resolved => closed|
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