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IDProjectCategoryView StatusDate SubmittedLast Update
0000603Soldat Dedicated ServerScripting Corepublic2014-11-20 21:412015-01-03 16:49
ReporterTheOne 
Assigned ToExHunter 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Platformx86OSWindowsOS VersionXP SP3
Product Version2.7.8 
Target VersionFixed in Version2.7.9 
Summary0000603: SetWeaponActive bugs weapons of a player on spawn
DescriptionSomeone touched SetWeaponActive method effects without telling us.
Out of a sudden it now forces fists on a player.
I attached a simple code file which shows you what I mean.
Steps To ReproduceReproduce:

    use /kill ingame
    pick AK + LAW while respawning
    notice that you keep the weapons
    use /rage
    use /kill again
    pick same weapons (both allowed and show up in the weapon menu)
    weapons disappear
TagsNo tags attached.
John
Attached Fileszip file icon test.zip [^] (611 bytes) 2014-11-20 21:41

- Relationships

-  Notes
(0002378)
ExHunter (developer)
2015-01-03 16:49

Fixed in next version.

It was a client sided problem.

Please test if it's good now.

- Issue History
Date Modified Username Field Change
2014-11-20 21:41 TheOne New Issue
2014-11-20 21:41 TheOne File Added: test.zip
2015-01-03 15:56 ExHunter Assigned To => ExHunter
2015-01-03 15:56 ExHunter Status new => assigned
2015-01-03 16:49 ExHunter Note Added: 0002378
2015-01-03 16:49 ExHunter Status assigned => resolved
2015-01-03 16:49 ExHunter Fixed in Version => 2.7.9
2015-01-03 16:49 ExHunter Resolution open => fixed


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