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IDProjectCategoryView StatusDate SubmittedLast Update
0000137SoldatGameplaypublic2011-11-30 12:512014-11-17 20:01
ReporterFym 
Assigned To 
PrioritynormalSeveritymajorReproducibilityrandom
StatusfeedbackResolutionreopened 
Platformx86OSWindowsOS VersionXP SP3
Product Version1.6.2 
Target VersionFixed in Version1.6.4 
Summary0000137: Sticky grenades
DescriptionGrenades stick to terrain and stop moving further along its trajectory. They tremble on the sticky spot and then explode.
Steps To ReproduceRandom bug
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0001459)
Shoozza (administrator)
2012-05-08 14:26

Do they make weird collision sounds too while they do this?
(0001472)
Bistoufly (updater)
2012-05-08 16:07

Yes Shoozza. In my experience they do.
They probably get "stuck" between polys I would think.
(0001483)
Fym (reporter)
2012-05-13 07:14

Sometimes - yes, sometimes - no. But I have to admit, that it doesn't look like _obvious_ polybug when a soldier or a flag gets stuck and produce sounds like "trrrgh".
(0001494)
Bistoufly (updater)
2012-05-15 22:02

I think the problem is the physics of the grenades in general.
Could it be a solution to use different physics for it?
Maybe something closer to the way bullets richochet on the walls?
(0001496)
Fryer (reporter)
2012-05-16 22:15

The physics for bullets works the same, it's just not that obvious, since they would get destroyed before anything similar happened to them.

The bug could probably be fixed by using a more accurate method for collision detection, using raycast, for both bullets and grenades.
(0001612)
Fryer (reporter)
2012-10-18 15:42

Grenades will be more reliable and less buggy after this fix.
(0001663)
skoskav (developer)
2012-12-25 21:06

Re-opened because grenades were less reliable and more buggy after this fix. ;)

- Issue History
Date Modified Username Field Change
2011-11-30 12:51 Fym New Issue
2012-05-08 14:26 Shoozza Note Added: 0001459
2012-05-08 14:26 Shoozza Status new => feedback
2012-05-08 16:07 Bistoufly Note Added: 0001472
2012-05-13 07:14 Fym Note Added: 0001483
2012-05-13 07:14 Fym Status feedback => new
2012-05-15 22:02 Bistoufly Note Added: 0001494
2012-05-16 22:15 Fryer Note Added: 0001496
2012-05-16 22:15 Fryer Assigned To => Fryer
2012-05-16 22:15 Fryer Status new => confirmed
2012-10-18 15:42 Fryer Note Added: 0001612
2012-10-18 15:42 Fryer Status confirmed => resolved
2012-10-18 15:42 Fryer Fixed in Version => 1.6.4
2012-10-18 15:42 Fryer Resolution open => fixed
2012-12-25 21:06 skoskav Note Added: 0001663
2012-12-25 21:06 skoskav Status resolved => feedback
2012-12-25 21:06 skoskav Resolution fixed => reopened
2012-12-25 21:06 skoskav Status feedback => assigned
2014-11-17 20:01 Shoozza Assigned To Fryer =>
2014-11-17 20:01 Shoozza Status assigned => feedback


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