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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000311||Soldat||Other||public||2013-03-09 22:18||2015-04-17 16:28|
|Platform||x64||OS||Windows||OS Version||7 SP1|
|Target Version||Fixed in Version|
|Summary||0000311: Problems with low sound volume levels|
|Description||1. With sound volume level set from 4% to 9% you can't hear anything but sounds created by your gostek (moving, jet, shooting, etc.). Same goes to sounds from current player in spectators mode.|
2. With sound volume level =< 4% you can't hear any sound at all.
|Additional Information||The bug can be reproduced in 1.6.4 beta 4 too.|
|Tags||No tags attached.|
edited on: 2013-03-10 01:08
Some quick tests seem to point to FMOD (our audio library) being buggy or having an incorrectly documented API. It takes volume levels in the range 0-255 and any volume below 2 isn't being played even though only 0 should be silent. I'll see what I can do...
edited on: 2015-04-17 16:24
Ok it's version 1.6.8 now so I wanted to see if anything was better.
In game you can only set your sound to 0%, 10%, 20%, 30% and so on.
However in the options tab in menu you can choose 5% if you want to, and there is still a problem with 5% sound, some sounds (like gunfire) are missing.
I don't know if we want to eliminate the posibility to choose 5% sound in options, or somehow fix the sound issue
|2013-03-09 22:18||SyavX||New Issue|
|2013-03-10 00:49||skoskav||Note Added: 0001714|
|2013-03-10 00:49||skoskav||Assigned To||=> skoskav|
|2013-03-10 00:49||skoskav||Status||new => confirmed|
|2013-03-10 01:08||skoskav||Note Edited: 0001714||View Revisions|
|2015-04-17 16:21||homerofgods||Note Added: 0002426|
|2015-04-17 16:23||homerofgods||Note Edited: 0002426||View Revisions|
|2015-04-17 16:24||homerofgods||Note Edited: 0002426||View Revisions|
|2015-04-17 16:28||homerofgods||Relationship added||related to 0000278|
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