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IDProjectCategoryView StatusDate SubmittedLast Update
0000374Soldat Dedicated ServerScripting Corepublic2013-08-05 11:062013-08-06 01:48
ReporterSilnikos 
Assigned ToFalcon 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Platformi386OSDebian GNU/LinuxOS Version6.0
Product Version2.7.5 
Target VersionFixed in Version 
Summary0000374: getPlayerStat(id,'primary') and PrimaryNum are the same IDs (same for secondary weapon)
DescriptionWhen you change weapons, they both show the same ID. It worked fine before the 2.7.5 patch. It's the same with getPlayerStat(id,'secondary') and SecondaryNum.
Steps To ReproduceRun the attached script and use the change weapon event. The first two displayed numbers will stay the same all the time, just like the two last ones.
Tagschange, onweaponchange, weapon
John
Attached Files? file icon Throws.pas [^] (579 bytes) 2013-08-05 11:06

- Relationships

-  Notes
(0001841)
Falcon (administrator)
2013-08-06 01:48

Thanks for script, was very handy.

- Issue History
Date Modified Username Field Change
2013-08-05 11:06 Silnikos New Issue
2013-08-05 11:06 Silnikos File Added: Throws.pas
2013-08-05 11:07 Silnikos Tag Attached: change
2013-08-05 11:07 Silnikos Tag Attached: onweaponchange
2013-08-05 11:07 Silnikos Tag Attached: weapon
2013-08-05 11:32 Falcon Assigned To => Falcon
2013-08-05 11:32 Falcon Status new => acknowledged
2013-08-06 01:38 Falcon Status acknowledged => confirmed
2013-08-06 01:48 Falcon Note Added: 0001841
2013-08-06 01:48 Falcon Status confirmed => resolved
2013-08-06 01:48 Falcon Resolution open => fixed


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