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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000374 | Soldat Dedicated Server | Scripting Core | public | 2013-08-05 09:06 | 2013-08-05 23:48 |
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| Reporter | Silnikos | |
| Assigned To | Falcon | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | i386 | OS | Debian GNU/Linux | OS Version | 6.0 |
| Product Version | 2.7.5 | |
| Target Version | | Fixed in Version | | |
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| Summary | 0000374: getPlayerStat(id,'primary') and PrimaryNum are the same IDs (same for secondary weapon) |
| Description | When you change weapons, they both show the same ID. It worked fine before the 2.7.5 patch. It's the same with getPlayerStat(id,'secondary') and SecondaryNum. |
| Steps To Reproduce | Run the attached script and use the change weapon event. The first two displayed numbers will stay the same all the time, just like the two last ones. |
| Tags | change, onweaponchange, weapon |
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| John | |
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| Attached Files | Throws.pas [^] (579 bytes) 2013-08-05 09:06 |
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