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IDProjectCategoryView StatusDate SubmittedLast Update
0000454SoldatOtherpublic2013-10-10 14:542015-04-18 18:17
Reporterhomerofgods 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusacknowledgedResolutionopen 
PlatformOSOS Version
Product Version1.6.5 
Target VersionFixed in Version 
Summary0000454: Refresh rate does nothing
DescriptionMM said that 'Refresh rate' in soldat config does nothing at all, so should it not be removed to avoid confusion?
TagsNo tags attached.
Attached Filespng file icon ggasss.png [^] (33,498 bytes) 2013-10-10 14:54

- Relationships

-  Notes
(0001968)
Bistoufly (updater)
2013-10-11 02:35

First what it actually does should be figured out.
(0001972)
homerofgods (updater)
2013-10-11 16:24

That's just it, Furai asked MM and he said ''Actually it does nothing.''
(0001973)
dst (reporter)
2013-10-11 17:23

The whole config needs work as currently it's just a bunch of random options that nobody really knows about. Dithering? High resolution timer???? The fps cap isn't accurate. Backbuffer count and the filters in the "more" tab are also not saying much to anyone else than the devs. I wouldn't be surprised though if even the devs don't know about them.
(0002050)
homerofgods (updater)
2013-12-04 15:39

<skoskav> if you're using fullscreen and don't have compatibility mode enabled then the refresh rate is being picked up and stuffed into DirectX
<skoskav> but Average and High does the same thing
<skoskav> Default does something different

- Issue History
Date Modified Username Field Change
2013-10-10 14:54 homerofgods New Issue
2013-10-10 14:54 homerofgods File Added: ggasss.png
2013-10-11 02:35 Bistoufly Note Added: 0001968
2013-10-11 02:35 Bistoufly Status new => acknowledged
2013-10-11 02:35 Bistoufly Product Version 1.6.6rc1 => 1.6.5
2013-10-11 16:24 homerofgods Note Added: 0001972
2013-10-11 17:23 dst Note Added: 0001973
2013-12-04 15:39 homerofgods Note Added: 0002050
2015-04-18 18:17 homerofgods Description Updated View Revisions


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